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From Pac-Man to Pokémon Go: The Role of a Video Game Designer
October 27, 2016

This is a cross-post from Stephen Jacobs, Professor, Interactive Games and Media, in the B. Thomas Golisano College of Computing and Information Sciences, from the RIT Online blog.

 

We love video games because they take us out of our own reality and immerse us in an engaging experience. Whether you’re behind the scope of a rifle as you fight in an interstellar war in Halo, manage a farm and its crop development in Farmville, or strategize your gameplay in Tetris, there is a gaming escape for everyone. From console games to smartphones, the video game industry is constantly evolving to meet the needs of new audiences.

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Move 78 – an RIT retreat focused on cognitive technologies for the RIT community
October 20, 2016

“This isn’t human versus machine. It’s human and machine.” Cade Metz, "In Two Moves, AlphaGo and Lee Sodel Redefined the Future," Wired Magazine

 

In a very short time, there has been an explosion of announcements, articles, and advancements on the topics of artificial intelligence, machine (‘deep’) learning, robotics, quantum computing, and other related topics that fall under the general header of ‘cognitive technologies’. Examples abound:

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News & Numbers from the Innovative Learning Institute
October 12, 2016

I’m pleased to share with you some recent data from the Innovative Learning Institute regarding online enrollment, course availability, and faculty resources.

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