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Computing & Information Sciences

Discovering new, innovative methods and research opportunities in solving complex present-day and future computing challenges.

In this paper, we describe the design and technological methods of our dynamic sprite system in Lost & Found, a table-top-to-mobile card game designed to improve literacy regarding prosocial aspects of religious legal systems, specifically, collaboration and cooperation. Harnessing the capabilities of Unreal Engine’s Paper2D system, we created a dynamic... READ MORE
One of the aspects that still needs to be fully accessible to persons with Visual Impairments or Blindness is programming and software engineering as a profession. UML diagrams are still an area to be improved when it comes to accessibility: How to make these... READ MORE
In this thesis, we propose a different technique to initialize a Convolutional K-means. We propose Visual Similarity Sampling (VSS) to collect $8\times8$ sample patches from images for convolutional feature learning. The algorithm uses within-class and between-class cosine similarity/dissimilarity measure to collect samples from both foreground... READ MORE
This article provides an analysis of Occupy Judaism, an explicitly religious expression of Jewish protest, which occurred simultaneously with Occupy Wall Street, the direct-democracy movement of 2011. Occupy Judaism, like Occupy Wall Street, took place both in physical spaces of protest in New York... READ MORE
Rather than a discontinuity from traditional modes of learning, new explorations of digital and strategic games in Jewish learning are markedly continuous with ancient practices. An explication of the close connections between traditional modes of Jewish learning, interpretive practice, and gaming culture can help to... READ MORE