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FNRT 328: Composing for Video Games and Interactive Media

An audio professional working in the gaming industry is required to possess not only musical and audio talent, but also knowledge and experience with typical audio workflow. Composing for Video Games and Interactive Media prepares the student for a career in the industry by covering the many facets of sound production and engineering that are particular to game music and other forms of interactive media.

Course News: 

Composing for Video Games and Interactive Media Professor Tom Davis recently took a trip with a group of RIT students to The Studios at Linden Oaks to participate in a scoring session for a joint film project. Below is a brief documentary about the visit.