Graduate Study
Computer Graphics Design
Program Overview
This internationally recognized program offers concentrations in interactive design for Web, DVD, and mobile devices, 3D digital graphics, motion graphics, game art and design, and information visualization. The curriculum combines knowledge of design theory, methodology, and aesthetics with skills in two- and three-dimensional computer graphics, interactive techniques, and interface design. Students utilize cutting-edge technology to produce a vast array of dynamic work for the screen (computer, broadcast, mobile).
The program focuses on experimental and practical approaches to the expression of unique visions. Students create interactive websites, applications for mobile devices (cell phone and iPhone), opening title credits for movies and television broadcast, interactive graphic novels, immersive 3D environments, and computer games realized from their imaginations. Resources in the Digital Studio are accessible 24 hours a day, seven days a week and include three-dimensional digitizers, physical computer interfaces, motion capture systems, three-dimensional printers, monitor tablets, and a wide variety of software applications.
Visit the program website for more details! http://computergraphics.rit.edu
Curriculum Review
MFA in Computer Graphics Design
Major Studio Courses 46 credit hours
Elective/Minor 16 credit hours
Academic Courses 14 credit hours
Thesis 14 credit hours
Total 90 credit hours
Career Outcomes
Job TitlesMultimedia developer, multimedia designer, Web page designer, computer graphics designer
Functions
Design & program interactive multimedia presentations for business and education; create animation and computer graphics for visuals
Recent Employers
Applied Graphics Technologies, Eastman Kodak Co., Matrics Data Services Corp., Denobi Software, Iconfactory.com, Toto Multimedia, Xerox Corporation
Admission Requirements
As part of the entrance requirements, applicants must demonstrate an understanding of basic design principles and visual computer skills. Software skills must include Adobe Photoshop and Illustrator. A portfolio of applicant’s best work is submitted in the form of a CD-ROM or DVD (in Macintosh or Windows platforms). The portfolio of 15-20 examples must demonstrate a good sense of design, typography, and illustration in a stand-alone format, and/or video, or a combination of these. Images saved in PDF format are preferred. Use the QuickTime movie format (.mov) for videos. Flash SWF files and HTML websites are accepted and encouraged.
Prerequisites
Applicants should hold a baccalaureate degree in a field of arts, sciences, or education from a regionally accredited college in the United States or Canada and demonstrate, through quality of the undergraduate record in creative production, a genuine, professional potential.
Those coming from countries where the baccalaureate degree is not given for programs in the practice of art may be admitted to graduate study if the diploma or certificate received approximates the standards of the BFA, BA, or BS degrees and if their academic records and portfolios indicate an ability to meet graduate standards.
A student who needs additional undergraduate study requirements may be admitted. This study will be structured for breadth or increased performance in areas designated and will be determined at the time of acceptance. Such prerequisites must be satisfied as defined in the letter of acceptance, which applicants will receive prior to admission as graduate students. Extended study may require additional time on campus.
As part of the entrance requirements, applicants must have an understanding of basic design principles and computer skills. Software skills must include: Adobe Photoshop, Macromedia Freehand or Adobe Illustrator, Macromedia Director and Flash.







