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Graduate Study

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Film and Animation

Program Overview

The master of fine arts program in film and animation is designed for the student to "learn by doing" with emphasis on production-based classes. Supplementing this experience are strong components in scriptwriting as well as film history and aesthetics that exposes the student to a very broad spectrum of filmmaking styles.

The master of fine arts program in imaging arts emphasizes a broad interpretation of animation and filmmaking as an art form, with the intention of inspiring and nurturing the individuality of each student as a creative, productive person. The program encourages graduate study in filmmaking and animation as a means to personal aesthetic, intellectual and career development.

The MFA curriculum provides a flexible pattern of study that is continually sensitive to the needs of each student, building upon the strengths that each individual brings to the program. A full range of courses in 2D computer animation; 3D computer animation; drawing for animation;, stopmotion animation; and documentary, experimental, and narrative film are available. Successful completion of the program enables a student to seek careers in film or animation production. This program accepts MFA students to begin in the fall quarter only, although any applicant that feels they are qualified to begin at a more advanced level and does not need fall or winter required classes, may petition directly to the SoFA MFA Coordinator to be considered for an exception to this policy.

This program accepts MFA students to begin in the Fall quarter only, although any applicant that feels they are qualified to begin with us at a more advanced level and does not need Fall or Winter required classes, may petition directly to the SoFa MFA Coordinator to be considered for an exception to this policy.

Available on a full time basis only, on campus only, and consists of 90 credit hours (18 courses plus Thesis).

Career Outcomes

Job Titles

Various (film and animation)


Recent Employers

Broderbund, Turner Interactive, Eastman Kodak Company, Cinesite, MTV, NBC, Pixar, Olive Jar Studios, Xerox Corporation, Rhythm & Hues, Headbone Interactive, Digital Domain, Walt Disney Feature Animation


Admission Requirements

  • Fulfill general criteria for graduate admission
  • Portfolio: Applicants are encouraged to submit their best visual work in their portfolio, whether computer-generated or not. Photography, painting, film, animation, illustration, webpage design, and other forms of visual expression can be included. Do not send master tapes or originals of any work. We strongly prefer all digital media to be Macintosh compatible. For CDs, the only type of movie files we can accept are QuickTime. We will not accept slide carousel trays. Slides should be submitted in plastic sleeves.

    Along with the submission of the student’s work, a list detailing the contents of each tape should be included. The list should detail the title and length of the work, as well as the applicant’s role in the production of the piece. Please include a table of contents on CDs and DVDs.

  • A personal interview is encouraged, but not required


    Prerequisites

    Students with a baccalaureate degree or equivalent from an accredited college or university, or equivalent, are eligible for admission provided they present a portfolio of work that demonstrates their skills, visual sophistication, and aesthetic awareness. Acceptance depends on the strength of portfolios as judged by the graduate faculty, past academic performance, letters of recommendation, and personal statements of purpose.

    Students who are evaluated to have MFA potential but need additional study in preparation for graduate courses will be advised to take such courses either prior to entrance or during their first year of study. The graduate faculty will make recommendations.

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