By Katrin BeckerBefore researchers can perform studies using commercial games, they must choose which game or games to study. The manner in which that choice is made and justified is the focus of this paper. Ideally, research informs pedagogy and when looking at game education it is important to be able to justify and defend conclusions drawn from game studies so they can inform best practices in design and development.
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The JGDDE is a peer-reviewed journal, that covers all aspects of teaching the art, craft and science of game design and development to students in and out of a higher education setting.
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