Web Development in IGM

Web Development in IGM

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IGM classes cater to a wide variety of design and development related interests. One of those interests that students have the ability to focus on, is web development. I personally find web development to be super fun and engaging, so I’ve taken many of the courses that IGM has to offer on the subject. If you’re interested in web dev, or perhaps think that you might be, read onwards. I’m going to list the relevant classes that I’ve taken in IGM, highlight what I learned in each and explain how it may be helpful to you.

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Staying Sane with School, Work, and an Award Winning Side Project

Staying Sane with School, Work, and an Award Winning Side Project

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A couple weeks ago, Crazy Platez—a “side project” I’ve been working on for the past 8 or so months—was announced as the first-place winner in the Student category of the New York State Game Dev Challenge. I say side project with quotes because at times it’s felt more like school and work were the side project. Just a week before the Game Dev Challenge awards ceremony, the team and I skipped classes for a conference where we give a talk and showed the game.

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The Importance of Playing Games

The Importance of Playing Games

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Taking Game Design and Development I last year really emphasized how important playing games can be in order to improve as a game designer. Each week for this course, we had to write about a game that we played during the week and give both a description of the game and its mechanics and a review of the game. Doing this throughout the semester led to me playing a variety of different games, and as I was doing so, I would view them with a critical eye.

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Teamwork Makes the Games Work

Teamwork Makes the Games Work

It has been interesting over the past few years watching the relationship between IGM and the 3D Digital Design (3DDD) grow and flourish. That connection has been crucial to my success and development as a student on more than one occasion.

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Pitching Your Game

Pitching Your Game

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As the saying goes, you could have the best product in the world and it wouldn’t sell because no one knows it exist. This directly carries over into the business of games as there are now countless indie titles being released daily. It’s a real struggle for small unknown companies to release indie games that will sell well because of the clutter.

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