Put It in the Next One

Put It in the Next One

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I was recently reading the book Spelunky by Derek Yu (part of the Boss Fight Books series), which is a 209 page look back on the history of his development of the game Spelunky. There are a lot of great lessons to be learned from that book, but there was a specific point made that really resonated to my core, addressing some serious productivity problems I face.

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Be the Rubber Duck

Be the Rubber Duck

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There is a common problem solving technique in programming, called “Rubber Duck Debugging”. This technique is used when a programmer is stuck on a problem with their program, and their usual approach to debugging is not yielding results. Once this point has been reached, the programmer will explain out loud to a rubber duck what their problem is. Just the sheer act of verbally explaining your problem helps to categorize your problem and serve to give you a better understanding of what exactly you’re trying to tackle.

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Cyclical Inspiration in a Diversified Team

Cyclical Inspiration in a Diversified Team

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There is a lot to be said about the construction of a team. First and foremost, there must be a person to cover every skill you need in order to deliver on the team’s objective. This seems to be the core idea of a team, and is fundamentally important to achieve if you wish to have a successful team.

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Individualization of Projects

Individualization of Projects

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In November, I had the opportunity to attend PRACTICE 2016, a conference run by NYU’s game center. This conference is a design focused conference, with an emphasis on the diversity of design. They have a strong understanding that innovative design arises from an eclectic set of interests. In order to promote this, they ensure that their repertoire of speakers is extremely diverse with their implementations of design.

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Using Job Postings to Figure Out What You Want to Specialize In

Using Job Postings to Figure Out What You Want to Specialize In

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One of the most difficult decisions I had to make after coming to RIT was about what I should specialize in. I was a little kid at a grocery store, staring at the shelves after my mom told me that I can only choose one snack for my lunches. Gushers? Fruit Roll ups? Fruit by the Foot? Except instead of different kinds of gummies, I was excited by all the different aspects of games. Narrative? Engine Programming? Level Design? All of these different aspects of games excited me and I loved learning about them. One of the best ways to see if you like something is of course to just do it.

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Pursuing Passions

Pursuing Passions

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This semester I got the opportunity to attend FITC Toronto 2016, which is a conference “for digital creatives”, with talks covering a range of topics from preserving a healthy work-life balance, to challenging whether or not beauty is subjective or actually objective. There are many different lessons I took away from the conference, but the main kernel of wisdom I gleaned from the entire experience was a product of the mere fact that I went to the conference in the first place.

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