Programming Board Game Strategies in Intro to Computer Science
Exhibit Code: GOL-124
Zone: Computer Zone
Location: Golisano Hall (GOL/070) - 1620
Time: All Day
Freshmen in the introductory computer science sequence implement their own strategies for a board game. At the end of the term there is a tournament to find the overall winner. This exhibit will introduce the games used for the past three years and show the top student strategies play against each other, as well as let the audience try to beat them. The board games will also be available. They include: The aMAZEing labyrinth, designed by Max J. Kobbert and published by Ravensburger; Quoridor, designed by Mirko Marchesi and published by Gigamic Games; and San Francisco Cable Cars, designed by Dirk Henn and published by Queen Games.
Ivona Bezakova, James Heliotis, Sean Strout, Adam Oest, Keegan Parrotte, Felix Handte, Josh Vickerson, Matt Mokary, Chester Taylor, Paul Michael Darragh, McKay Clawson, Matthew Koontz, Joseph Fuchs, Jason Smith, Sol Boucher, Ben Steele