Kinect Hacks Developer Interviews Coming Soon
Part of our quest at Kinect@RIT is to help those interested in Kinect development get started - both technologically and mentally. In the coming months, we'll be featuring interviews with Kinect hacks developers to showcase the ideas behind the projects. Know of a developer who made something cool? Are you that developer? Post in our developer interview thread in the Support section of the forums ( Here ).
Official Microsoft Kinect SDK Released!
The long awaited Microsoft Kinect SDK has been released! The SDK, currently in beta, is a programming toolkit intended for Kinect application developers. The package includes drivers, APIs for raw sensor streams/human motion tracking, installation documents, and other resource materials and will support C++, C#, and Visual Basic.
RIT Class Groups up!
Final content from the class is now up. In addition we are logging new groups and users outside of RIT. Please add yourself and your project as a new group!
Kinect Skeleton Tutorial
Here is one way to grab skeletal data from the kinect, based on the Kinect Blocks project's code.
Kinect Blocks
Kinect blocks is a project made by two students in the Emerging Themes class. Basicallly, its a 3D content editor for a uniform grid of textured blocks, although its more of a prototype than something ready for use in content creation.Technologies used:C/C++OpenNI frameworkWindowsVisual StudioOpenGLGLEWSOILTinyXML
Kinect RGB Demo
For more information about this demo, check out: http://nicolas.burrus.name/index.php/Research/KinectRgbDemoV4?from=Resea... .
Multi-touch Tabletop Gaming
The Kinect™ Multi-touch gaming table project explores the feasibility of using the Kinect™ to enhance the experience of table top gaming over a long distance. Unlike traditional software based implementations that offer a purely virtualized version of the game, the table is designed to accommodate the manipulation of both real and virtual objects. The sensor technology allows manipulation of these objects in a natural way, not mapped to buttons or keyboard commands. Combined with telepresence capabilities, the table can simulate a table top gaming environment akin to a tra
Kinect RGB Demo
Included in this post is a slightly modified version of the source code for Nicolas Burrus's RGB Demo 0.4.0 ready to compile in Visual Studio 2010 for a Windows machine. For more information about this demo, check out: http://nicolas.burrus.name/index.php/Research/KinectRgbDemoV4?from=Resea... .
Kinect Flythrough Google Earth
Flythrough Kinect.