Sound Bites: RIT hosts audio engineering symposium June 16

Event speakers focus on next-generation audio technologies to enhance today’s music

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Sungyoung Kim

Top audio engineers are developing techniques to turn glass into loud speakers, automatically generate music transcriptions from recordings, and measure the human brain’s response to music. Several of these engineers will be in Rochester for the Interdisciplinary Audio Engineering Symposium, “Music, Audio and Mind: Interconnecting sound of past, present and future” on Monday, June 16, at Rochester Institute of Technology. The symposium takes place from 1 to 5 p.m. in RIT’s Engineering Technology Hall, room 3185.

Registration is free and open to local audio engineers, mixing, recording and broadcasting professionals as well as students interested in these fields. Space is limited and participants can register for the event online.

Sungyoung Kim, assistant professor of audio engineering in RIT’s College of Applied Science and Technology, organized the event to bring together audio engineering professionals in the area and to highlight some of the current work being done in the field to enhance and expand the technology supporting the industry.

“The audio engineering technology is evolving toward new areas,” said Kim. “This symposium provides the audio and music community of the Greater Rochester area with a unique chance to experience the trends in new audio technologies.”

Speakers include Bill Thompson, founder of Ashly Audio; Mark Bocko and Zhiyao Duan, both professors of electrical and computer engineering at the University of Rochester; Masahiro Ikeda and Hiraku Okumura, both members of the Research Group, Spatial Audio Systems, Yamaha Corp.; and Inyong Choi, research associate, Auditory Neuroscience Lab, Boston University.

Kim, who will also be one of the presenters, came to RIT in 2012 after working as a researcher at Yamaha Corp. in Japan. He was part of the company’s international research team that developed the processing technology for layered, enhanced sound that replicated the distinct acoustics of a cathedral.

More information can be found on the event website.