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RIT@GDC2015: The games of the MAGIC booth Alumni, Events, Students
Ashwin Subramanian, a composer and audio programmer, plays A.V. at the MAGIC booth.

Ashwin Subramanian, a composer and audio programmer, plays A.V. at the MAGIC booth.

RIT’s Media, Arts, Games, Interaction and Creativity Center inaugural Game Developers Conference booth features three student-developed games and one game developed by a local Rochester gaming company. The booth opened on Wednesday and has seen strong interest from GDC attendees.

Splattershmup was developed by class of 15 RIT students and blends the classic shoot-em-up arcade game genre (i.e. Asteroids) with the mechanics of abstract painting. The game was released for free last week and is available to play online.

Created by two game design and development graduate students, A.V. is a puzzle game that puts players in control of a self-aware music program trying to escape termination. The game was released on Steam, the world’s largest digital distribution platform for games, on Feb. 15 for Mac, PC and Linux systems.

Super Daryl Deluxe is an action role-playing game currently being developed by two game design and development students. The game was submitted by MAGIC to the Intel University Games Showcase, which takes place later this evening. A free demo is available on the game’s website.

Wulverblade is a side-scrolling action game being created for the Xbox One and Steam platforms by local Rochester game developer Darkwind Media. The company has hired dozens of RIT alumni and students for full-time and co-op positions over the last several years. Wulverblade is being published through RIT’s Venture Creations.


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