Some video game designers are programmers in their own right, and may have even come from that background to a designer’s role. Others have a less formal background. All video game designers should have a solid understanding of what programmers can and cannot do, how assets interact with code, what algorithmic thinking is and how to take advantage of the capabilities of different engines and tools.
What you'll learn:
- The different types of programming and skill sets required for video game designers
- The common processes of programming
- How different control structures work
- How assets make their way onto a video game and how they interact with the code
- Price $49 for verified track. No charge for audit.
Offering is offered on edX (can be taken alone or as part of the XSeries)
- GAME101x: Video Game Design History (0 credits)
- GAME102x: Video Game Design and Balance (0 credits)
- GAME103x: Video Game Asset Creation and Process (0 credits)
- GAME104x: Video Game Design: Teamwork & Collaboration (0 credits)
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