FIRST

FIRST Overview

As the world moves ever closer to a true global economy, the challenge to develop a lasting interest in science and technology in the world’s young people has never been greater. This is what will propel our collective future. And that’s what FIRSTTM is all about (For Inspiration and Recognition of Science and Technology). As founder and renowned inventor Dean Kamen explains, “FIRST gives kids the opportunity to develop the muscle between their ears; to gain experience that will directly affect their future and our future as well.”

A youth inspirational tool

Founded by Kamen in 1989 to “turn young people on” to career opportunities in science, technology, engineering, and math, this 501(c)(3) not-for-profi t organization designs accessible, motivational programs that combine team work, competition, and just plain fun to help build self-confi dence, knowledge, life skills, career paths, and a sense of “Gracious Professionalism.” In 2008, with the tireless assistance of more than 73,000 committed volunteers, close to 160,000 young people from every U.S. state and 37 additional countries were introduced to the joys of problem solving through engineering.

A meeting of amazing minds

Tapping into the selfless support of thousands of volunteers, mentors, sponsors (including some of the world’s largest – and smallest – companies), educational institutions, and government, teams on average from fi ve to 25 students in four different age groups accept the challenge to fund, design, build, and compete with robots of their own creation in local, national, and international contests. Some win medals and substantial scholarships, but everybody wins new friends, skills, confidence, and untold personal rewards.

An agent of cultural change

But FIRST is much more than a “techie” competition. It’s a cultural agent of change that brings all kinds of people together in a multi-generational, multi-talented, multinational way to make an impact on how kids think about themselves and who they choose to admire. Some team members will design and build a robot entry. Others will raise funds and create publicity. Still others will create team names, logos, and competition outfi ts. The skills they learn along the way all but guarantee them extraordinary career opportunities in a host of exciting fields.


Did You Know? Over 196,000 students have been involved with FIRST


For Inspiration and Recognition of Science and Technology

Design and Developed By: Larry Herb