Start of Play
Before starting the game, the opponents toss a coin (or spin a racket) with the winner choosing A) to serve first/to receive first or B) the Side. In subsequent games the winning side serves first.
Scoring
A player must be serving to score points. When the server commits a fault, his turn of service is over. When the receiver commits a fault, the server is given a point. A game consists of: 11 points…Ladies Singles, 15 points …Men's singles and All doubles.
If the game is tied at a certain score, it any extended by the team or players reaching that score first. This is called setting. If set, the score becomes love-all and play continues as before until the set score is reached.
| 11 point game |
9 All |
3 |
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10 All |
2 |
| 15 point game |
13 All |
5 |
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14 All |
3 |
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Match
A match consists of 3 games. Players change end after each game. In a third game, players also change at the halfway point. (after either 6 or 8 points)
Serving
The first serve of the game is always made from the right service court.
In both singles and doubles, a player continues to serve (alternating service courts) as long as the player scores points.
In singles, the player will serve from the right service court when the player's score is 0 or even, in the left service court when the player's score is odd.
In doubles, partners will be in the service courts where they began the game when their score is 0 or even, in the opposite service courts when their score is odd.
If doubles, each partner is given a turn of service with the player in the right court serving first. (Exception: the team serving first in the game has only one partner;s turn of service.)If the server completely misses the shuttle on the serve, the server may serve again serve may not be delivered until the receiver is ready. IF the receiver plays the serve, the receiver is considered ready. During the serve, it is a fault if:
- The shuttle is contacted about the server's waist or ten racket head is above any part of the head.
- The shuttle does not fail into the diagonally opposite service court.
- Some part of both feet of the server and receiver are not in contact with the appropriate court (inside the boundary lines) until the shuttle is contacted by the server-feet touching floor.
- Either the server or receiver feints or balks
General Play
A shuttle falling on the line is considered god shuttle which touches and passes over the net is in play ( on the serve and another shot)It is considered a fault if:
- The shuttle fails to pass over the net or lands outside the boundary lines.
- The shuttle contacts the walls, ceiling, player or the player's clothes
- The shuttle passes through or under the net
- The shuttle is hit more than once or is momentarily caught and slung
- The player touches the net
- The player reaches across the net to contact the shuttle (following through across the net is allowed)
- The player obstructs an opponent or invades an opponents court.
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