Ian Schreiber has been making games professionally since the year 2000, first as a gameplay programmer and then as a technical/systems designer. He has taught at a variety of schools since 2006 and has been a full-time faculty at RIT since 2014. He is a co-founder of Global Game Jam, the largest in-person game creation event in the world. He has worked on nine published titles (including video games and tabletop games) and two books on game development. His research interests include game balance, serious games, and experimental gameplay.
October 3, 2019
RIT tabletop game nominated for award at IndieCade Festival in California
Lost & Found: Order in the Court – the Party Game, which aims to promote and enhance the public understanding of religion and law, was nominated for a Spotlight Award in the Tabletop category of IndieCade, the premier event for independent games and is known as the Sundance Film Festival for video games.
March 19, 2019
RIT student’s experimental game highlighted at 2019 Game Developers Conference
RIT student Shawn Liu is being recognized at the 2019 Game Developers Conference for creating an extraordinary video game that challenges players to finish a maze using Windows keyboard shortcuts.
October 30, 2018
Creators of ‘Lost & Found’ game honored for workThe interdisciplinary team of RIT faculty and student researchers, designers and developers that created the Lost & Found tabletop game is getting recognition for its design. Throughout the year, the game has been featured at several showcases for independent and serious games.