Ian Schreiber has been making games professionally since the year 2000, first as a gameplay programmer and then as a technical/systems designer. He has taught at a variety of schools since 2006 and has been a full-time faculty at RIT since 2014. He is a co-founder of Global Game Jam, the largest in-person game creation event in the world. He has worked on nine published titles (including video games and tabletop games) and two books on game development. His research interests include game balance, serious games, and experimental gameplay.
In the News
November 6, 2020
RIT professors release new Islamic law module for ‘Lost & Found’ religious laws game series
A new module of the Lost & Found religious legal systems game series, created by an interdisciplinary RIT team, is now available. The new game, called Lost & Found: New Harvest, has also been added to a collection at The Strong National Museum of Play.
May 1, 2020
VR and noir-style video games top the 2020 RIT student games showcase
Four of the best games created at RIT this year were recently honored in the IGM Games Showcase. More than 20 analog, digital, augmented reality and virtual reality games were submitted to the judging panel. Prizes were awarded to games in four categories.
October 3, 2019
RIT tabletop game nominated for award at IndieCade Festival in California
Lost & Found: Order in the Court – the Party Game, which aims to promote and enhance the public understanding of religion and law, was nominated for a Spotlight Award in the Tabletop category of IndieCade, the premier event for independent games and is known as the Sundance Film Festival for video games.