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Challenges and Opportunities in the Design of Game Programming Classes for a Traditional Computer Science Curriculum

By Ian ParberryGame programming classes have been offered at the University of North Texas continuously since 1993. The classes are project based, and feature collaborative coursework with art majors in UNT’s College of Visual Arts and Design. We discuss the design that enables them to provide training for students intending employment in the game industry without sacrificing academic educational depth or the educational needs of mainstream computer science students.

1 Introduction

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