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Game Developer
Rochester Institute of Technology

Nathan Terrell is a third year game design student at RIT. He and a few other students worked with research fellows to create a serious game that used GIS data to have the player explore a real-world area. His area of focus within the project was narrative, mission design, and to a lesser extent programming, which reflect some of his many interests in the elements that make a game. Nathan plays games as well, pursuing the hobby of speedrunning and forming Speedruns Rochester to connect speedrunners in the area.

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