Why I Switched from GDD to NMID

Why I Switched from GDD to NMID

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I've enjoyed playing video games since I was young, and I decided I wanted to create games myself in 9th grade. And that's how I found myself in my freshman year of college at RIT as a game design and development student. But, halfway through the semester, I decided to change my major, and I became an NMID student starting my second semester.

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Summer @ RIT

Summer @ RIT

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Over the past summer, I had the pleasure of working on campus at RIT, at Magic Spells Studios, LLC. Through the experience, called “Magic Co-Up,” one of my friends and I extended a class project, ColorCoded, taking it to the next level. The end of the Co-Up marked one year in development, and we were happy to see how ColorCoded had grown.

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The Fighting Game Community in Rochester

The Fighting Game Community in Rochester

Passion is a trait that many IGM and RIT students share, whether it is for their extracurricular activities, art, athletics, or perhaps gaming, or their own major and personal projects. I’m not different when it comes to this passion. Most people who know me will tell you that I play fighting games a lot, which is true. However, it goes further than that.

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Balancing Your Budget on Co-op and Beyond

Balancing Your Budget on Co-op and Beyond

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So you’ve gotten the job. Congrats! If this is your first co-op, you’ll probably be pretty giddy when you see the digits on that first pay stub. But, you’re also probably in a new city, and you’ve got lots of cost of living expenses. Before you go off and spend all that cash on a new laptop, let’s think a little more about that paycheck, and what it costs you to earn that money, and how much you might want to save for the semester and beyond.

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Balancing Indie Aspirations in a AAA Program

Balancing Indie Aspirations in a AAA Program

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My interest in the games industry has always been in indie games. For me, college is a chance to quickly level-up and round out my skillsets in as many games-relevant places as I can, so that I can be as strong an independent developer as possible when I graduate. The Game Design and Development program is a very programming-heavy, and focused more on the larger side of the industry. Starting my career in indie games, working through this industry-focused program, and maintaining my own personal well being is a very delicate balance.

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