Asking For Help and Where to Get It

Asking For Help and Where to Get It

I know we have all reached a point in our classes here at RIT when we have had trouble on an assignment or have been confused about some part of a major project. Then we freak out thinking we are going to get a bad grade and fail the class. In my first year here at RIT I was facing the same problem. I was having a lot of trouble transitioning from high-school level work to college level work and instead of asking for help I kept quiet and tried to do everything by myself.

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Mastering the Art of Group Projects

Mastering the Art of Group Projects

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With this blog post I’d like to talk about something slightly scary: Group Projects. Whether it be for a class, a game jam, or a passion project, you will (without doubt) find yourself in a scenario where you must work with a group. Because group work can be daunting, it’s helpful to learn how to effectively work with a team. Mastering the art of group project organization will do more than help you during your years as a student, because the game development industry is all about large group projects!

So let’s get right into how you can make your group projects successful!

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There's a Club for Everyone!

There's a Club for Everyone!

If you love Science Fiction, then you should be a member of RIT’s science fiction club, STAR. Space-Time Adventures at RIT is a club that meets every Monday to discuss science fiction and comic books. I recently led meeting (or mission) discussing a topic I wanted to learn more about: architecture. The mission dealt with topics from 1950s architectural movements to the Columbia Exhibition to massive, artificial worlds.

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GDEX, GDC, and the Importance of Networking

GDEX, GDC, and the Importance of Networking

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The most crucial tool for anyone trying to get a job in the games industry is their network. As a games student, networking is especially important, as you have little to no industry experience to pad your resume. More often than not, the only way to land that first games job is through someone you know in the games industry. Although there are many ways to make industry connections, there’s really nothing that builds your professional network faster than games conferences.

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How to Find a Co-op

How to Find a Co-op

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So in my last post I had discussed finding an on-campus job. Okay, so what’s next?

Finding a real one.

Our curriculum in IGM requires us to go on two co-ops, or paid internships. Okay, so what does that mean for you? Essentially, the summer after your second and third year you will be working. Really working. Like, programming in the industry. Like, real world. Scary stuff, right?

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