Jay Alan Jackson Headshot

Jay Alan Jackson

Associate Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Program Faculty, School of Mathematics and Statistics

Office Hours
Monday, Wednesday, Friday: 4:00-4:45pm
Office Mailing Address
70-2575

Jay Alan Jackson

Associate Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Program Faculty, School of Mathematics and Statistics

Education

BS, MS, Ph.D., Florida State University

Bio

Research and scholarship Interests include developing ''abstract mathemusical playgrounds'': entertaining, educational and enlightening exercise platforms involving myriad mixes of music, motion, math, and media.


Personal Links
Areas of Expertise

Select Scholarship

Published Conference Proceedings
Jackson, Jay Alan. "Unity3D Math Sims with Companion Wolfram Notebooks for Active Learning." Proceedings of the Wolfram Technology Conference, October 21, 2022, Champaign, IL. Ed. Wolfram Research. Champaign, Illinois: n.p., Web.
Jackson, Jay Alan. "Mixed-Reality Exergame Platforms for Inner Ear Training." Proceedings of the Conference of the Association for Technology in Music Instruction, October, 2021. Ed. ATMI. Rochester, NY: n.p., Web.
Jackson, Jay Alan. "How to Train Your Robotic Sea Turtle|Close Encounters of the mth Kind." Proceedings of the Wolfram Technology Conference 2019. Ed. Wolfram Research. Champaign, IL: n.p., 2019. Web.
Jackson, Jay Alan. "The Bubble Drum Project: Experimental Prototypes for Active Rhythm Games." Proceedings of the Games For Health 2011 May 18-19, 2011 Boston, MA. Ed. Ben Sawyer and Bethany Bryant. Boston, MA: DiGRA, 2011. Web.
Invited Keynote/Presentation
Jackson, Jay Alan and Enan Munzar. "The Caribbean Trapezoid: Computational Thinking via Mixed-Reality Sci-Fi." Wolfram Technology Conference. Wolfram Research. Champaign, IL. 18 Oct. 2018. Conference Presentation.
Ganapathiraju, Ashwin and Jay Alan Jackson. "The Caribbean Trapezoid: Wrangling 3D Sea Turtle Graphics with UnityLink." Wolfram Technology Conference 2018. Wolfram Research. Champaign, IL. 18 Oct. 2018. Conference Presentation.
Shows/Exhibits/Installations
Jackson, Jay Alan. Bubble Drum-agog-ing: Polyrhythm Games & Other Inter Activities. 22 May 2012. 12th International Conference on New Interfaces for Musical Expression, Ann Arbor, MI. Exhibit.
Jackson, Jay Alan. Syncopated Surfing Ring. 12-14 Jun. 2012. Games For Health 2012 - Exergaming Expo, Boston. Exhibit.

Currently Teaching

IGME-202
3 Credits
In this course, students will learn to create visually rich interactive experiences. It is a course in programming graphics and media, but it is also a course on the relationship between ideas and code. Students will explore topics in math and physics by building programs that simulate and visualize processes in the natural world. Assignments will include major programming projects, such as building a virtual world inhabited by digital creatures that display observable behaviors.
IGME-670
3 Credits
Technologies and techniques for producing and manipulating digital audio are explored. Topics include digital representations of sound, digital audio recording and production, MIDI, synthesis techniques, real-time performance issues, and the application of digital audio to multimedia and Web production.
MATH-185
3 Credits
This is the first part of a two course sequence that aims at providing the mathematical tools needed to manipulate graphical objects and to model and simulate the physical properties of these objects. Topics from linear algebra, primarily in two and three dimensional space, analytic geometry, and calculus will be presented. The emphasis is on linear algebra, particularly its application to problems in geometry and graphical systems.