ASL in Video Games Analysis and Development
In this exhibit, I present a video game I designed and developed in Unity which incorporates ASL as a core mechanic. ASL will be used not just to enhance the gameplay experience, but also as a fun instructional tool to teach the player rudimentary ASL. In addition, there will be a poster element overviewing how to play said game, as well as highlighting different stages of its development process and previous examples of ASL in video games.
Topics
Exhibitor
Audrey Fuller
Advisor(s)
Professor Elayne Fife-Collier
Organization
Honors Option Deliverable
Thank you to all of our sponsors!