ASL in Video Games Analysis and Development

Location

Golisano Hall - GOL-2350

In this exhibit, I present a video game I designed and developed in Unity which incorporates ASL as a core mechanic. ASL will be used not just to enhance the gameplay experience, but also as a fun instructional tool to teach the player rudimentary ASL. In addition, there will be a poster element overviewing how to play said game, as well as highlighting different stages of its development process and previous examples of ASL in video games.

Location

Golisano Hall - GOL-2350

Topics

Exhibitor
Audrey Fuller

Advisor(s)
Professor Elayne Fife-Collier

Organization
Honors Option Deliverable


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