Faculty
Planning
Design faculty have collective responsibility for how
the allotted time is used. Faculty should come together to
plan entire programs rather than arbitrarily moving from problem
to problem with each teacher doing their own thing. Individual
teachers have responsibility for determining specific assignments,
but the consensus decisions of design faculty, and those of
individual teachers must mesh. Design faculty have to mutually
establish priorities for what will be taught, and at what
level specified course work will be given. Once priorities
are set and sequenced, then it is a matter of teachers devising
problems to fulfill the objectives.
Effective
educational programs in Graphic Design result from knowledgeable
leadership and faculty teamwork. Faculty members must agree
on educational goals and share in the definition of standards,
terminology and criteria. They should reinforce one another
throughout the entire program to provide a cohesive educational
experience for students. Student learning is the first priority,
and this is best accomplished through theoretical or hypothetical
problems where visual acuity is engendered, process is emphasized,
curriculum is sequential, and problem objectives are based
on how students learn.
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