* Indicates Session will earn PDH credit
Track 1
* Using the Virtual World of Second Life to teach Computer Hardware and Physics, by James R. Mallory/Vicki J. Robinson Abstract
* Integrating Hardware and Software In Project Based Learning, by Mike J. Metaxas Bio Abstract Paper
* Agile Embedded Systems Design Capstone Course, by Antonio Mondragon Abstract Paper
Higher Education in a Tail Spin, by Michael Parthum Abstract
Track 2
* Integrating Design for Six-Sigma into Project-Based Learning, by William Leonard Bio Abstract Presentation Paper
* Undergraduate Innovation and Entrepreneurship, by Carl Lundgren Abstract
* Incremental Analysis in Engineering Economics, by Lou Gennaro Abstract
Creating Technology Rich Learning Environments for the Classroom, by Robert Garrick Abstract Paper
Track 3
* Successful Implementation of Peer Led Team Learning for Statics and Strength of Materials, by Melanie Villatoro Abstract Paper
How to Advance from a Manuscript Submitter to a Journal Article Author, by Scott Anson Bio Abstract Paper
* Teaching Digital Signal Processing Labs Using the Arduino Platform - Why It Works So Well, by Clark Hochgraf
Track 4
* Improving Wireless Communications Using Multiple Antennas, by Miguel Bazdresch/Joaquin Cortez Abstract Paper
* Microcontroller Platform for Accessibility Application Development, by Gary Behm/Joe Stanislow (bio) Abstract
* Routing Decision of Mobile Ad Hoc Networks with Link Lifetime, by Merlinda Drini/Tarek Saadawi