The digital humanities and social sciences major is a dynamic and interdisciplinary field of research dedicated to furthering the possibilities of computing for humanities and social sciences subjects including anthropology, art, communication, history, literature, linguistics, philosophy, and political science, among others.
The major is a collaborative degree program. Students receive a strong foundation in critical thinking, cultural awareness, and communication in the College of Liberal Arts. This major offers a traditional liberal education, which is given new impact through engagement with digital technology. Course work combines humanities and social science with computational and design curriculum from the colleges of Computing and Information Science and Imaging Arts and Sciences in areas such as human computer interaction, database management, geographic information technologies, and interactivity in new media.
Plan of study
The digital humanities and social sciences major combines information science and technologies with the liberal arts to provide students with the integrative literacy increasingly necessary for careers in cultural institutions, government, educational institutions, and technology firms. Students achieve both broad knowledge in digital humanities and social sciences and a specialization in an area of interest through their studies. Students benefit from experiential learning with opportunities for cooperative education or an internship, team project-based lab courses, and a capstone project. Students are encouraged to study abroad or pursue an international co-op in order to enhance their studies.
Students are required to complete at least one cooperative education or internship experience. Students may complete this requirement during any summer following the second year, however, the requirement must be completed before the final year. The Office of Career Services and Cooperative Education assists students in identifying and applying to co-op and internship positions.
Students are required to complete a capstone experience.
Digital humanities and social sciences, BS degree, typical course sequence
|Course||Sem. Cr. Hrs.|
|ISTE-140||Web and Mobile I||3|
|ISTE-120||Computational Problem Solving||4|
|DHSS-101||Computation and Culture||3|
|DHSS-102||Industrial Origins of the Digital Age||3|
|First Year Writing||3|
|LAS Perspective 1 (ethical)||3|
|LAS Perspective 2 (artistic)||3|
|LAS Perspective 3 (global)||3|
|LAS Perspective 4 (social)||3|
|NMDE-111||New Media Design Digital Survey I||3|
|NMDE-112||New Media Design Digital Survey II||3|
|ISTE-240||Web and Mobile II||3|
|DHSS-103||Ethics and the Digital Age||3|
|ISTE-230||Introduction to Database and Data Modeling||3|
|STAT-145||LAS Perspective 7A (mathematical): Introduction to Statistics||3|
|LAS Perspective 5 (natural science inquiry)||4|
|LAS Perspective 7B (mathematical)||3|
|LAS Immersion 1, 2||6|
|Cooperative Education (summer)||Co-op|
|ISTE-382||Introduction to Geospatial Technologies||3|
|DHSS-377||Media Narrative (WI)||3|
|DHSS Professional Electives||6|
|LAS Perspective 6 (scientific principles)||3|
|LAS Immersion 3||3|
|DHSS Project Courses||6|
|DHSS Professional Electives||9|
|Total Semester Credit Hours||122|
Please see General Education Curriculum-Liberal Arts and Sciences (LAS) in the Graduation Requirements section of this bulletin for more information.
(WI) Refers to a writing intensive course within the major.
* Please see Wellness Education Requirement for more information. Students completing bachelor's degrees are required to complete two different Wellness courses.
Digital humanities and social sciences electives
|COMM-223||Digital Design in Communication|
|COMM-356||Critical Practice in Social Media|
|COMM-357||Communications, Gender, and Media|
|ENGL-215||Text and Code|
|ENGL-374||Games and Literature|
|ENGL-375||Storytelling Across Media|
|ENGL-389||Digital Creative Writing Workshop|
|ENGL-450||Free and Open Source Culture|
|ENGL-581||Introduction to Natural Language Processing|
|HIST-480||Global Information Age|
|MUSE-225||Museums and the Digital Age|
|MUSE-360||Visitor Engagement and Museum Technology|
|PHIL-307||Philosophy of Technology|
|PHIL-314||Philosophy of Vision and Imaging|
|STSO-441||Cyborg Theory: (Re)thinking the Human Experience in the 21st Century|
|ENGL-422||Maps, Spaces, and Places|
|ENGL-543||Game-based Fiction Workshop|
|IGME-580||IGM Production Studio|
|IGME-581||Innovation and Invention|
|NMDE-201||New Media Design Elements II|
|NMDE-203||New Media Design Interactive II|
|NMDE-302||New Media Design Graphical User Interface|