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Game Design Minor

Jeff Spain, Minor Adviser
585-475-2763, jhsics@rit.edu

The game design minor is intended for students outside of technical computing majors who wants to explore the process and principles of game design and the associated theories of interactive media. The minor provides an introductory experience to media-centric software development that enables students to prototype and test their designs.

Notes about this minor:

  • This minor is closed to students majoring in computer engineering, computer science, computing and information technologies, computing security, game design and development, human-centered computing, new media interactive development, software engineering, or web and mobile computing.​
  • Posting of the minor on the student's academic transcript requires a minimum GPA of 2.0 in the minor.
Course
Required Courses
IGME-101 New Media Interactive Design and Algorithmic Problem Solving I
IGME-102 New Media Interactive Design and Algorithmic Problem Solving II
IGME-119 2D Animation and Asset Production
IGME-220 Game Design and Development I
IGME-320 Game Design and Development II



Effective fall 2013, RIT converted its academic calendar from quarters to semesters.
View this minor's information from the retired quarter calendar

Quarter Curriculum - For Reference Only

Effective fall 2013, RIT converted its academic calendar from quarters to semesters. The following content has been made available as reference only. Currently matriculated students who began their academic programs in quarters should consult their academic adviser for guidance and course selection.
 

Legacy Quarter Text: 

The game design minor is intended for non-computing majors who want to experience the process and underpinnings of world design and game interaction studies, but are just beginning to explore the technology required to produce computational interactivity. The minor consists of five courses; the first four are required and the fifth course may be chosen from a pre-determined list of electives. Prerequisites may apply, but there are no prerequisites required to begin the sequence, although general familiarity with computing is assumed.

Required Courses:
4080-346 2D Animation for Interactive Media
4080-230 Introduction to Programming for New Media
4080-231 Programming II for New Media
4080-380 Fundamentals of Game Design and Development I

Elective Course–Choose one of the following:
4080-381 Fundamentals of Game Design and Development II
4080-434 Programming for Digital Media
4080-347 3D Modeling and Animation for Interactive Media