Have a recent accomplishment you’d like to share? Fill out the Newsmakers submission form.Owen Gottlieb,
founder and lead research faculty, MAGIC Initiative in Religion, Culture and Policy, and Ian Schrieber, assistant professor of interactive games and media, had their game, Lost and Found: Order in the Court, The Party Game, featured at the SAAM Arcade, presented by the Smithsonian American Art Museum in Washington, D.C., on July 22.
assistant professor of interactive games and media, led a team of interdisciplinary researchers, designers and developers to produce two first-of-their-kind table-top games that aim to promote and enhance the public understanding of religion and law. “Lost & Found” and “Lost & Found: Order in the Court – the Party Game” were recently accepted by The Strong National Museum of Play in Rochester into its extensive game collection.
assistant professor and affiliate of RIT’s MAGIC Center, presented “People of the Game: Jewish Heritage, Learning and Cultures of Play,” at University of North Carolina at Greensboro on Oct. 23. He discussed the continuities of Jewish heritage in play and learning from rabbinic literature to digital video games.
assistant professor of interactive games and media and MAGIC Center affiliate, presented "Playing with Judaism in the Digital Age" at the Symposium 1 conference, Crafting Jewish Life in a Complex Religious Landscape, hosted by Hebrew Union College-Jewish Institute of Religion on Nov. 14 in New York City.
assistant professor of interactive games and media and MAGIC Center affiliate, co-presented the workshop "The Humanities Arcade: Playing with History and Culture in the Digital Age" at the 50th anniversary of the National Endowment for the Humanities' Human/Ties conference at The University of Virginia on Sept. 16.
assistant professor of interactive games and media and MAGIC faculty affiliate, joined a National Endowment for the Humanities-funded game producers panel to discuss exploring history and culture through interactive media at "The Humanities Arcade: Playing with History and Culture in the Digital Age" workshop Sept. 16 at the University of Virginia.