IdeaLab is a program designed to link problems and challenges with technical and creative problem solvers at RIT. We employ student teams with multidisciplinary expertise to solve unique problems faced by organizations or institutions such as Al Sigl Community of Agencies, Rochester Regional Health and others.
The students spend one weekend designing innovative solutions for specific problems identified by the participating organizations. Each team works under the guidance of an RIT faculty member and a sponsoring administrator. At the end of the event (Sunday afternoon), the teams present their innovative approaches to the project to their sponsor. Successful projects may then be expanded into ongoing student research projects that develop product and service prototypes, and potentially new businesses.
In previous IdeaLab events, students have employed their conceptual solutions, prototypes, and interaction with real outside sponsors to develop their portfolios, resumes and applications to graduate schools. Some projects have gone on to earn course credit in Applied Entrepreneurship and learn their potential to become a start-up business.
We are looking for students from multiple disciplines who want to make a difference. Faculty, please encourage your students to register. Students, sign up, it’s a fun and rewarding weekend with the potential to solve real world problems that could go as far as helping people in need or improving an inefficient service.
The Simone Center currently holds IdeaLab events twice a year for two unique areas:
Spring applications are now closed! Check back in the Fall!
IdeaLab is a program designed to link unique problems and challenges with creative and technical problem solvers at RIT. Institutions such as Al Sigl Community of Agencies and Rochester Regional Health identify the problems and provide expertise to the program.
To create concept solutions to problems in access and medical technology and to help further the design development of those solutions using RIT interdisciplinary student talent and technical capabilities.
To facilitate opportunities where student teams and faculty coaches representing different colleges and disciplines at RIT work together to create solutions to a pre-determined set of problems obtained from sponsoring organizations. IdeaLab concludes with a student team presentation of their innovative approaches to solving the problem assigned to them to the sponsoring organization. Work on successful solutions may be expanded into student projects at RIT that include developing product and service prototypes, and potentially new businesses.
IdeaLab Informational Videos:
Design Thinking Presentation Spring 2017:
To download a pdf version of the file click here
IdeaLab Continued Projects:
RIT IdeaLab 2016
RIT IdeaLab 2014
Date and Place of the Next Access Technology IdeaLab
Saturday, October 29th and Sunday, October 30th, 2016
Simone Center, Student Innovation Hall 87-1600
The Access Technology IdeaLab focuses on medical technologies by creating products and service access solutions for organizations like Al Sigl. Students are split up into multidisciplinary teams and spend the weekend working on solutions for real world problems.
1. ADAPTIVE SKIIING
Currently people who are wheelchair bound use a product called a SitSki when they want to go skiing. It is challenging to stabilize the SitSki while trying to transfer an individual from a wheelchair and placing them on the SitSki. An additional challenge that often occurs is during slippery and unstable environment situations such as snow and ice on the ground. Develop a lift that supports both of these functions that is safe for the individual as well as those responsible for the lifting and transferring process. Ideally this would also support the Boating Transfer challenge, i.e., instead of two separate lifts, one common lift that supports both activities and possibly others.
2. ROCK CLIMBING
Individuals with attention disorders often have difficulty following procedures and interacting cooperatively with others. Rock climbing can provide an opportunity to integrate both of these activities at the same time. Currently providing the opportunity to participate safely in rock climbing activities requires 1:1 interaction and support to provide the necessary prompting to proceed to the next location on a climbing wall. This limits the number of individuals who can participate at one time to the number of support personnel available, which also impedes self-initiated collaborative interaction with other individuals. Provide a system of configurable climbing wall features that would prompt a climbing path, promote non-verbal prompting capabilities so that 1:1 support is not required and also motivate socialization and interpersonal interaction.
3. WATER ACTIVITIES
To help individuals become more comfortable with being in the water, they will often use activities incorporating the retrieval of some object at progressively greater depths. This progression typically includes starting out just under the surface, then moving to inches under the surface, a foot under the surface, a depth where the face comes in contact with water, a depth where the face would need to be the under water etc. Design an adjustable buoyancy submersion retrieval object that will enable an incremental process of becoming comfortable with contact in the water.
Wheel bound individuals who want to experience boating in a watercraft such as a kayak, face a huge challenge of being transferred from their wheelchair into the kayak. This commonly occurs on a dock that may be somewhat unstable and not designed for the additional weight and limited maneuverability of a wheelchair. Design a portable lift that will allow the safe transfer of an individual from a wheelchair at a dockside location into a kayak. Safety includes the individual being transferred as well as the caregivers or facilitators. Ideally this would also support the Adaptive Ski lift challenge, i.e., instead of two separate lifts, one common lift that supports both activities and possibly others.
5. WHEELCHAIR ACTIVITY TRACKING
There is no efficient way of assessing efforts associated with wheelchair use to improve health-promoting exercise. Retrofit a wheelchair to provide feedback for the individual and caregivers and help determine how much energy the individual exerts during the course of a day.
6. SOCIAL INTERACTION THROUGH GAME PLAYING
There are not enough games for people to play that can promote collaborative interaction among individuals with a variety of disabilities while also including individuals without disabilities. Design a game that provides an opportunity for cooperative interaction in a team format for individuals with limited motor skills and mobility. This game should be fun, teach users cause and effect, control, and also incorporate remote controlled physical game pieces.
7. COMMUNICATION DEVICE USE
Tablets provide an extremely configurable interface for users who have the ability to provide the fine stereotyped movements necessary to interact with the tablet touch interface such as swiping and selecting. The problem is that some individuals do not have these fine motor skills to perform these movements. Design a system that translates the individual’s available movement abilities into the type of input the tablet normally expects without modifying the tablet software or hardware.
8. FACILITATING EATING
Individuals who have limited motor control face the challenge of eating their food independently. Their limitations often require that the food dishes be affixed to a surface to provide stabilization when utensils cannot be precisely controlled. This commonly necessitates 1:1 caregiver support when there is more than one dish involved in a meal. Develop a system that enables optimal positioning and stabilizing of multiple dishes and drinks that are part of a meal. This should also include public eating environments for individuals with motor control challenges such as Parkinson’s Disease, Essential Tremor, Cerebral Palsy and others.
IdeaLab Project Library
Return to Main IdeaLab Page
Date and Place of the Next Rochester Regional Health IdeaLab
Saturday, March 25th and Sunday, March 26th, 2017
APPLY HERE FOR SPRING 2017!
The Rochester Regional Health IdeaLab focuses on medical technologies by creating products and service solutions for Rochester Regional Health (RRH). Students are split up into multidisciplinary teams and spend the weekend working on solutions for real world problems.
1. ALTERNATIVE STYROFOAM BOXES OR NEW MEANS OF RECEIVING SAMPLES
Styrofoam boxes are often used as packaging for samples of medical supplies delivered to hospital laboratories. The boxes are thrown away as waste and end up in landfills. Design an alternative way to reuse these boxes or find new means of receiving samples.
2. DESIGN METHOD FOR RECORDING ACCESS REQUESTS
It is difficult to efficiently schedule hospital outpatient mental health and chemical dependency appointments, resulting in long wait times due to frequent no-shows. In addition, there is no process for walk-in opportunities, and no real-time capability for displaying waiting time. Design a method for recording access requests (including walk-ins) for outpatient mental health and chemical dependency patients, and for displaying real time information for both hospital and patient use.
3. DESIGN NEW INVITING AND EFFICIENT LOBBY
The lobby of Evelyn Brandon Health Center serves multiple departments including Mental Health services, Chemical Dependency evaluation, CD services, administration, and the PROS program. The lobby is very large but inefficiently utilized due to its poor layout. It does not: a) provide a safe and comfortable waiting area for clientele, b) give security a direct view (via monitor displays) of incoming and outgoing individuals to the building, and the current location of the check-in station blocks one of the entry points to the MH offices when someone checks in. Design an inviting and efficient lobby that is easy to access and that addresses security needs with no interruption to typical traffic.
4. HUMAN-CENTRIC PATIENT AND PROVIDER CONNECTION SOLUTION
Providers for patients who are critically ill, bedridden or with other ICU related conditions often lose sight of who their patient was before being admitted to the hospital. Such patients would also appreciate an ability to visit with loved ones from afar. Design a human-centric solution that can facilitate connection between patients and providers, as well as between patients and their families and/or friends. Such technology would allow posting of messages and pictures about or to the patient.
5. DISTANCE, SPEED AND EFFORT DEVICE TRACKER
It has been shown that increased physical activity is beneficial to health, especially for individuals with limitations who are less motivated to exercise. Currently available pedometers do not work well at slow speeds such as when using a walker. This decreases motivation to be more active for those individuals and also makes it difficult for clinicians to document patient ability and progress. Design a device that can be attached to a walker to better track distance, speed and effort for slower individuals.
1. TRANSPORT OF DECEASED PATIENTS THROUGH THE HOSPITAL TO THE MORGUE
Need to develop a lightweight, sturdy, removable alternative to current cumbersome morgue carts that can transport the deceased in a respectful manner from the patient room to the morgue.
2. SAFE MOVEMENT OF PATIENT POST SURGERY FROM OR TABLE TO BED
Need to include intubate patients with the abilities such as securing the airway, changing patient position from prone to supine and also avoiding staff back injury.
3. O.R. SURGERY PROCESS OPTIMIZATION AND TOOL ORGANIZER
Need to improve eﬃciency of total joint replacement surgeries through standardization, parallel processing, staff training and tool organization to reduce O.R. time and increase turnover of patients.
4. MEDICAL RECYCLING SYSTEM
Need a more regulated process for Intervol to collect materials from operating rooms at RGH in order to cut down waste, increase the amount of recycled material collected and reuse materials to limit the amount that end up in landﬁll.
5. IMPROVED VISUAL PROCESSING FOR STROKE PATIENTS
Need a cell phone app for post-stroke or post TBI individuals that provides therapy-centric virtual reality to be used in a low-cost virtual reality device like Google Cardboard. This device would be used as a rehab enhancement tool for therapists to challenge a patient’s balance, eye movements, and ability to orient themselves to vertical.
6. IMPROVED ENERGY RECOVERY SYSTEMS FOR LARGE HOSPITALS
Need a prototype device placed in a hospital parking garage or other high traﬃc area to act as an energy recovery system that assesses the potential to recover some of the kinetic energy that is normally wasted in these areas. A cost analysis will assess the manufacturing and installation costs associated with such a device.
To see the projects and teams from previous IdeaLab events click on the links below:
If you are with a company or organization and are interested in finding more out about how the Simone Center can help you, please contact Rupa Thind.
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