SCHOOL OF INTERACTIVE GAMES AND MEDIA

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Jake Adams

School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Published Game, Application or Software

Adams, Jake E. Immersion and Engagement within Digital Holographic Comics. Software. University of Edinburgh / Valholo. 2019.

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Carlos Castellanos

Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Published Conference Proceedings

Castellanos, Carlos. "Un/Green Agency: Human-Non-Human Relations in New Media Art." Proceedings of the 4th Open Fields Conference on Art-Science Research. Ed. Raitis SMITS, Rasa SMITE and Jens HAUSER. Riga, Latvia: n.p., 2020. Web. *

Castellanos, Carlos. "Microbial Sonorities." Proceedings of the Art Machines: International Symposium on Computational Media Art. Ed. Richard William Allen. Hong Kong, Hong Kong: School of Creative Media, City University of Hong Kong, 2019. Print. «

Levy, Ellen, et al. "Life, Agency & Ecology: Aesthetics of Human-Nonhuman Encounters in Environmental and Biological Art." Proceedings of the College Art Association Annual Conference. Ed. Jim Hopsfensperger and Hunter O'Hanian. New York, NY: n.p., 2019. Print. *

Shows/Exhibits/Installations

Castellanos, Carlos and Bello Bello. PlantConnect. May 2019. Asia Culture Center, Gwangju, South Korea. Installation. *

Castellanos, Carlos and Bello Bello. ISEA2019, International Symposium on Electronic Art, Asia Culture Center Residency, Gwangju, South Korea. May 2019. Asia Culture Center, Gwangju, South Korea. Installation. *

Invited Keynote/Presentation

Castellanos, Carlos. "Human-Nonhuman Relations in New Media Art." ACC Lecture Series. Asia Culture Center. Gwangju, South Korea. 23 May 2019. Guest Lecture.

Castellanos, Carlos. "PlantConnect - ACC Creators in Lab." International Symposium on Electronic Art (ISEA 2019). Asia Culture Center. Gwangju, South Korea. 23 Jun. 2019. Guest Lecture. *

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Christopher Egert

Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Published Conference Proceedings

Decker, Adrienne, Christopher Egert, and Andrew Phelps. "Learning to Create or Creating to Learn." Proceedings of the Meaningful Play Proceedings 2018. Ed. R. Ratan, B. Winn, and E. LaPensée. Pittsburg, PA: Carnegie Mellon University: ETC Press, Print. *

Egert, Christopher and Andrew Phelps. "Tenure and Promotion in the Next Era of Game Design and Development Programs: Some Thoughts and Observations." Proceedings of the 14th International Conference on the Foundations of Digital Games. San Luis Obispo, CA: ACM Press, Web. *

Vullo, Ronald, Christopher Egert, and Andrew Phelps. "MARLi—Molly Alternate Realities Language interactive: A New XML Markup Language for Defining Virtual and Augmented Reality." Proceedings of the 2019 International Conference on Internet Computing & Internet of Things. Las Vegas, NV: n.p., Web. *

Invited Keynote/Presentation

Egert, Christopher. "Physical Spaces to Support Virtual Places: Considerations for Constructing Facilities and Infrastructure for Virtual Reality Development." Building and Supporting Augmented and Virtual Reality Makerspaces. University at Buffalo Libraries. Buffalo, NY. 29 Apr. 2019. Conference Presentation.

Peer Reviewed/Juried Poster Presentation or Conference Paper

Egert, Christopher. "Game Engines Construction to Motivate Computing Concepts: Build from Scratch or Leverage Existing Systems." Proceedings of the Proceedings of the 50th ACM Technical Symposium on Computer Science Education. Ed. -. Minneapolis, MN: ACM Press. *

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Owen Gottlieb

Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Book Chapter

Gottlieb, Owen. "Jewish Time Jump New York [Featured Game]." Jewish Time Jump New York [Featured Game] in book Learning, Education & Games, Volume 3: 100 Games to Use in the Classroom and Beyond. Pittsburgh, PA: ETC Press, 2019. 200-205. Print. *

Published Conference Proceedings

Gottlieb, Owen. "The Lost & Found Game Series: Teaching Medieval Religious Law in Context." Proceedings of the Connected Learning Summit. Ed. Jeremiah Remi Kalir. Pittsburgh, PA: ETC Press, 2019. Web. *

Shows/Exhibits/Installations

Gottlieb, Owen and Ian Schreiber. Feature Game, Lost & Found: Order in the Court, nominated Tabletop Spotlight. 10-12 Oct. 2019. Indiecade 2019, Nominated Tabletop Spotlight, Santa Monica, CA. Installation. ˜

Gottlieb, Owen and Ian Schreiber. Official Selection, Lost & Found: Order in the Court. 7 Dec. 2019. Open World Arcade, Akron Art Museum, Akron, OH. Installation. ˜

Gottlieb, Owen and Ian Schreiber. Now Play This Festival, London (official selection). 6-14 Apr. 2019. Somerset House, London. Exhibit. £

Invited Keynote/Presentation

Gottlieb, Owen. "Decolonizing Board Games: Designing Learning Games for Teaching Comparative Religion (Electronic Poster/Lightning Talk)." HASTAC 2019. Unceded Musqueam (xʷməθkʷəy̓əm) Territory University of British Columbia. Vancouver, CA. 17 May 2019. Conference Presentation. *

Gottlieb, Owen. "Lost & Found: Teaching Prosocial Aspects of Religious Legal Systems (Games and Research Showcase)." Games + Communications Ante-Conference. American University. Washington D.C., District of Columbia. 24 May 2019. Conference Presentation. ˜

Gottlieb, Owen. "Teaching Prosocial Religious Laws. Part of “Project Briefs: Your Games is Our Textbook.”." Games for Change Festival. Games for Change. New York, New York. 19 Jun. 2019. Conference Presentation. *

Gottlieb, Owen. "Inside the Design: Creating a Game Series about 12th Century Religious Law." Teach, Play, Learn. Indiana University South Bend. South Bend, Indiana. 11 Jun. 2019. Conference Presentation. *

Gottlieb, Owen. "Alumni Storytelling Roundtable." Dartmouth College 250th Anniversary Celebration. Dartmouth College. Hanover, NH. 14-16 Nov. 2019. Address.

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W Michelle Harris

Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Shows/Exhibits/Installations

BIODANCE, , et al. The Fragile Corridor. Sep. 2019. Rochester Fringe Festival, Strasenburgh Planetarium, Rochester Museum & Science Center, Rochester, NY. Performance. ˜

Harris, W. Michelle. In Their Wake. Oct. 2019. Current Seen Biennial, Democrat & Chronicle newspaper building, Rochester, NY. Installation. ˜

Harris, W. Michelle. “Oh Really, Lydia,” “Hooray Lydia,” and “He Hurt Me, Lydia,”. Oct. 2019. Current Seen: Seeing Change, Visual Studies Workshop, Rochester, NY. Exhibit. ˜

Peer Reviewed/Juried Poster Presentation or Conference Paper

BIODANCE, and W. Michelle Harris. "The Fragile Corridor: Filling the Dome." Proceedings of the RIT Frameless Labs VR/AR Symposium. Ed. Joe Geigel. Rochester, NY: Rochester Institute of Technology. «

Harris, W. Michelle. "In Their Wake." Proceedings of the Race, Space, Place Initiative unConference: DATUM. Ed. Tressie McMillan Cottom. Richmond, VA: Virginia Commonwealth University. ˜

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Jay Alan Jackson

Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Published Conference Proceedings

Jackson, Jay Alan. "How to Train Your Robotic Sea Turtle|Close Encounters of the mth Kind." Proceedings of the Wolfram Technology Conference 2019. Ed. Wolfram Research. Champaign, IL: n.p., 2019. Web. £

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Chao Peng

Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Journal Paper

Dong, Yangzi and Chao Peng. "Real-Time Large Crowd Rendering with Efficient Character and Instance Management on GPU." International Journal of Computer Games Technology, Volume 2019, Article ID 1792304. (2019): 15 pages. Web. *

Cao, Lizhou, Chao Peng, and Jeffery T. Hansberger. "Usability and Engagement Study for a Serious Virtual Reality Game of Lunar Exploration Missions." Journal of Informatics 6. 4 (2019): Article ID 44. Web. *

Gurung, Iksha, et al. "Deep Feature Extraction and its Application for Hailstorm Detection in a Large Collection of Radar Images." Signal, Image and Video Processing 13. 3 (2019): 541-549. Print. *

Published Conference Proceedings

Diliberti, Nicholas, et al. "Real-Time Gesture Recognition Using 3D Sensory Data and a Light Convolutional Neural Network." Proceedings of the 27th ACM International Conference on Multimedia. Ed. MM'19. Nice, France: ACM, 2019. Print. «

Dong, Yangzi and Chao Peng. "Screen Partitioning Load Balancing for Parallel Rendering on a Multi-GPU Multi-Display Workstation." Proceedings of the Eurographics Symposium on Parallel Graphics and Visualization. Ed. H. Childs and S. Frey. Porto, Portugal: The EuroGraphics Association, 2019. Web. «

Hansberger, Jeffrey T., et al. "A Multimodal Interface for Virtual Information Environments." Proceedings of the International Conference on Human-Computer Interaction. Ed. Jessie Y. C. Chen and Gino Fragomeni. Orlando, FL: Springer, 2019. Print. «

Cao, Lizhou, Chao Peng, and Jeffery T. Hansberger. "A Large Curved Display System in Virtual Reality for Immersive Data Interaction." Proceedings of the 2019 IEEE Games, Entertainment, Media Conference. Ed. GEM'19. New Haven, CT: IEEE, 2019. Web. «

Shows/Exhibits/Installations

Cao, Lizhou. Ellic’s Exercise Class: an Active VR Game for Fitness. 22 Nov. 2019. Game Demo on the 4th Annual Frameless Symposium at MAGIC, Rochester. Installation. ˜

Cao, Lizhou. Lunar Roving Adventure: A Serious VR Game of Lunar Exploration Missions. By Yangzi Dong and Chao Peng. 22 Nov. 2019. Game Demo on the 4th Annual Frameless Symposium at MAGIC, Rochester. Installation. ˜

External Scholarly Fellowships/National Review Committee

10/1/2019 - 9/30/2020
     DOD
     Amount: $80000 ≠

8/13/2019 - 1/31/2020
     NSF
     Amount: $7965 ≠

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Brian Tomaszewski

Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences

2019 Submissions

Journal Paper

Sherbinin, Alex de, et al. "Climate vulnerability mapping: A Systematic Review and Future Prospects." Wiley Interdisciplinary Reviews: Climate Change 10. 5 (2019): 1-20. Web. «

Published Conference Proceedings

Wolters, Madeline, Alexandra Leader, and Brian Tomaszewski. "A sub-National Investigation of the Geographic Information Capacity (GIC) Profile for Disaster Risk Reduction (DRR)." Proceedings of the American Association of Geographers Annual Meeting. Ed. AAG. Washington, D.C.: n.p., 2019. Web.

Tomaszewski, Brian. "Mapping Refugee Camp Economies in Rwanda." Proceedings of the Africa GIS. Ed. University of Rwanda. Kigali, Rwanda: n.p., 2019. Web.

Moore, Elizabeth, et al. "Geospatial Analysis of Electric Vehicle Battery Re-Use Pathways for Urban Resilience and Disaster Preparedness." Proceedings of the American Association of Geographers Annual Meeting. Ed. AAG. Washington, DC: n.p., 2019. Web. «

Moore, Elizabeth, et al. "End-of-Vehicle Circular Economy Strategy: Secondary Lithium-ion Battery Deployment for Urban Resilience." Proceedings of the A Climate for Change: Engineering Sustainability Conference. Ed. Pitt.edu. Pittsburgh, PA: n.p., 2019. Web. *

Leader, Alexandra, et al. "Geographic Information Capacity Profile for Disaster Risk Reduction." Proceedings of the Association of American Geographers Annual Conference. Ed. AAG. Washington, DC: n.p., 2019. Web.

Invited Article/Publication

Tomaszewski, Brian. "Helping Syrian refugees share their stories with Esri Story Maps." Story Maps Community. (2019). Web. ˆ

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