Jesse O'Brien
Jesse O'Brien
2022 Submissions
Published Conference Proceedings
O'Brien, Jesse and Craig Foster. "VRm: A Virtual Reality Tool for Anatomical Study." Proceedings of the SIGGRAPH 2022. Ed. ACM Digital Library. Online, USA: Association for Computing Machinery, 2022. Web. £
Shows/Exhibits/Installations
O'Brien, Jesse and the That Damn Goat Development Team. Gaming for All: A Women in Games Celebration. 17 Nov. 2022. The Strong National Museum of Play, Rochester. Exhibit. £
O'Brien, Jesse and the That Damn Goat Development Team. That Damn Goat. 10 Sep. 2022. Rochester Game Festival, Rochester. Exhibit. £
O'Brien, Jesse and the That Damn Goat Development Team. Game On! 8 Jan. 2022. The Strong National Museum of Play, Rochester. Exhibit. £
Invited Keynote/Presentation
O'Brien, Jesse. "Our Favorite Games and Why." Rochester Game Festival. ROC Game Dev. Rochester, NY. 10 Sep. 2022. Guest Lecture. £
Foster, Craig and Jesse O'Brien. "Exploring the Use of VR to Improve Learning Outcomes for Complex Anatomical Subject Matter." AMI Annual Conference. Association of Medical Illustrators. Des Moines, IA. 23 Jul. 2022. Conference Presentation. £
O'Brien, Jesse and Craig Foster. "VRm: A Virtual Reality Tool for Anatomical Study." SIGGRAPH 2022. Association for Computing Machinery. Vancouver, Canada. 8 Aug. 2022. Conference Presentation. ˜
2021 Submissions
Published Game, Application or Software
O'Brien, Jesse and Velan Studios. Knockout City. Game. Electronic Arts. 2021. ≠
2019 Submissions
Published Game, Application or Software
O'Brien, Jesse and DB Creations. Table Trenches. Game. DB Creations. 2019. ≠
2017 Submissions
Published Game, Application or Software
O'Brien, Jesse and Hi-Rez Studios. Paladins: Champions of the Realm. Game. Hi-Rez Studios. 2017. ≠