Carlos Montana-Hoyos Headshot

Carlos Montana-Hoyos

Coordinator of New Media Design Program, Associate Professor of New Media Design

RIT Dubai

Carlos Montana-Hoyos

Coordinator of New Media Design Program, Associate Professor of New Media Design

RIT Dubai

Education

Ph.D. in Design Theory (2009), Kobe Design University, Japanese Government Scholarship Monbukagakusho

Bio

Prof. Carlos Montaña PhD is the first program coordinator of the New Media Design program in Rochester Institute of Technology, RIT Dubai, a full professor (adjunct) at Queensland University of Technology QUT, Australia, and co-founder of Syntel Research.  He was previously a founding faculty, chair of research and assistant dean in the Dubai Institute of Design and Innovation DIDI (2018-2024). He is an academic, design and innovation strategist, advisor for government and industry, jury of international design awards, speaker, and an entrepreneur currently based in the Middle East. An award-winning design and academic leader, he has 30+ years’ professional experience, and has lived in Colombia, Italy, Japan, Singapore, Australia, and the United Arab Emirates. His transdisciplinary research in design, innovation and entrepreneurship focuses on sustainable development, with expertise in biomimicry and design for health. He was also program director of Industrial Design ID in the University of Canberra (2010-2018), Assistant Professor of Industrial Design in the National University of Singapore (2006-2010), and Adjunct Assistant Professor in Product Design Engineering in EAFIT University (2001-2003) in Colombia. Many of his projects, as well as projects by his students, have received international design awards, including Braun Prize, Dupont Imagineering and Red Dot, among others.

Currently Teaching

FDTN-111
3 Credits
This course is an introduction to the visualization of form, thought, and expression through the drawing process and is the first of two sequential courses that are the foundation of the drawing curriculum in the College of Art and Design. Concepts are introduced by lectures, discussions, and demonstrations which are designed to provide a broad introductory experience. Students will experiment with a wide variety of media, tools, techniques and subjects to develop drawing and problem-solving skills related to form and composition. The focus of the course is to provide awareness of the full range of ways in which drawing is used as a tool for both self-expression and communication. **Fee: A materials fee is required for this course, and an additional course fee applied via student account**
FDTN-112
3 Credits
From observation of still life, the figure, and interior/exterior spaces, Drawing II continues to build on the foundation of the College of Art and Design drawing curriculum. This course continues the study of traditional drawing mediums and techniques while introducing color and a selection of contemporary practices and tools through examining organic and geometric mark making, form, space and value. Core concepts are introduced by lectures, discussions, and demonstrations; the primary assessment method of course work will be through critiques which facilitate growth of both a visual and verbal vocabulary. The focus of the course is to provide awareness of the full range of ways in which drawing is used as a tool for self-expression, communication and continued development of creative practice and problem solving. **Fee: A materials fee is required for this course, and an additional course fee applied via student account**
FDTN-121
3 Credits
This course is an introduction to the basic elements and principles of two-dimensional design and is foundational to the College of Art and Design curriculum. The focus of this course is the development of visual and verbal vocabularies as a means of exploring and understanding two-dimensional design. Students will engage with a wide variety of media, tools, and techniques to develop skills while delving into the theoretical and experimentational processes of contemporary art and design. The exploration of historical and cultural themes and concepts intertwined with aspects of personal interpretation and experience will be included in the curriculum. **Fee: A materials fee is required for this course, and an additional course fee applied via student account**
NMDE-112
3 Credits
Through formal studies and perceptual understanding, including aesthetics, graphic form, structure, concept development, visual organization methods and interaction principles, students will design graphical solutions to communication problems for static and interactive projects. Students will focus on creating appropriate and usable design systems through the successful application of design theory and best practices. Assignments exploring aspects of graphic imagery, typography, usability and production for multiple digital devices and formats will be included.

Featured Work

Website last updated: December 4, 2025