Carlos Castellanos Headshot

Carlos Castellanos

Assistant Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences

Office Location

Carlos Castellanos

Assistant Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences

Bio

Carlos Castellanos is an interdisciplinary artist and researcher with a wide array of interests such as cybernetics, ecology, embodiment, phenomenology, artificial intelligence and transdisciplinary collaboration. His work bridges science, technology, education and the arts, developing a network of creative interaction with living systems, the natural environment and emerging technologies. His artworks have been exhibited at local, national and international events such as the International Symposium of Electronic Art (ISEA), SIGGRAPH & ZERO1 San Jose.

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Published Conference Proceedings
Castellanos, Carlos, Johnny Diblasi, and Philippe Pasquier. "Beauty: A Machine-Microbial Artwork." Proceedings of the 10th International Conference on Artificial Intelligence in Music, Sound, Art and Design (EvoMUSART), Late-Breaking Abstracts. Ed. Antonio M. Mora and Anna I. Esparcia-Alc√°zar. Seville, Spain: ArXiv, 2021. Web.
Castellanos, Carlos, et al. "On Creating Multimedia Interfaces for Hybrid Biological-Digital Art Installations." Proceedings of the 26th International Conference on Multimedia Modeling. Ed. Y. M. Ro, et al. Daejeon, South Korea: Springer, 2020. Web.
Castellanos, Carlos, et al. "Sentience and Trans-Species Collaboration: Considering the Aims, Desires and Perceptual Landscapes of the Non-Human." Proceedings of the  International Symposium on Electronic Art (ISEA 2020). Ed. Christine Ross and Chris Salter. Montreal, Quebec, Canada: ISEA2020, 2020. Print.
DiBlasi, Johnny, et al. "Agency & Autonomy: Intersections of Artificial Intelligence and Creative Practice." Proceedings of the International Symposium on Electronic Art (ISEA 2020). Ed. Christine Ross and Chris Salter. Montreal, Quebec, Canada: ISEA2020, 2020. Print.
Salimi, Mahsoo, et al. "Liminal Scape, an interactive visual installation with expressive AI." Proceedings of the International Symposium on Electronic Art (ISEA 2020). Ed. Christine Ross and Chris Salter. Montreal, Quebec, Canada: ISEA2020, 2020. Print.
Castellanos, Carlos. "PlantConnect and Microbial Sonorities: Exploring the Intersection of Plant, Microbial and Machine Agencies." Proceedings of the International Symposium on Electronic Art (ISEA 2020). Ed. Christine Ross and Chris Salter. Montreal, Quebec, Canada: ISEA2020, 2020. Print.
Castellanos, Carlos. "Un/Green Agency: Human-Non-Human Relations in New Media Art." Proceedings of the 4th Open Fields Conference on Art-Science Research. Ed. Raitis SMITS, Rasa SMITE and Jens HAUSER. Riga, Latvia: n.p., 2020. Web.
Castellanos, Carlos. "Microbial Sonorities." Proceedings of the Art Machines: International Symposium on Computational Media Art. Ed. Richard William Allen. Hong Kong, Hong Kong: School of Creative Media, City University of Hong Kong, 2019. Print.
Levy, Ellen, et al. "Life, Agency & Ecology: Aesthetics of Human-Nonhuman Encounters in Environmental and Biological Art." Proceedings of the College Art Association Annual Conference. Ed. Jim Hopsfensperger and Hunter O'Hanian. New York, NY: n.p., 2019. Print.
Peer Reviewed/Juried Poster Presentation or Conference Paper
Castellanos, Carlos, Bhushan Patil, and Johnny Diblasi. "Beauty." Proceedings of the Machine Learning for Creativity and Design Workshop, 35th Conference on Neural Information Processing (NeurIPS 2021). Ed. n/a. Sydney, Australia: n.p..
Shows/Exhibits/Installations
Castellanos, Carlos and Bello Bello. PlantConnect. May 2019. Asia Culture Center, Gwangju, South Korea. Installation.
Castellanos, Carlos and Bello Bello. ISEA2019, International Symposium on Electronic Art, Asia Culture Center Residency, Gwangju, South Korea. May 2019. Asia Culture Center, Gwangju, South Korea. Installation.
Invited Keynote/Presentation
Castellanos, Carlos. "Human-Nonhuman Relations in New Media Art." ACC Lecture Series. Asia Culture Center. Gwangju, South Korea. 23 May 2019. Guest Lecture.
Castellanos, Carlos. "PlantConnect - ACC Creators in Lab." International Symposium on Electronic Art (ISEA 2019). Asia Culture Center. Gwangju, South Korea. 23 Jun. 2019. Guest Lecture.

Currently Teaching

IGME-470
3 Credits
The rich variety and widespread adoption of gestural touch screens, motion-sensing devices, weight-reactive surfaces, wearable digital devices, and similar interface products demonstrates the demand for well-integrated devices and services that seamlessly couple people and environments. Such products can interface computers with real-world inputs and outputs, and give people new ways of controlling and experiencing their devices and information. This course provides a rapid technical introduction to basic electronics (components, circuits, microcontrollers, etc.) and emphasizes the application of interface design concepts to physically interactive and innovative product development. The course requires solo and team projects that blend electronics, programming, and design.
IGME-690
1 - 6 Credits
This is intended to allow for special one-time offerings of graduate topics. Specific course details (such as the course topics, format, resource needs, and credit hours) will be determined by the faculty member(s) who propose a given seminar offering. (Varies)
IGME-799
1 - 6 Credits
The student will work independently under the supervision of a faculty adviser on a topic not covered in other courses.
IGME-599
1 - 6 Credits
The student will work independently under the supervision of a faculty advisor on a topic not covered in other courses.
IGME-589
3 Credits
This course will allow students to work as domain specialists on teams completing one or more faculty research projects over the course of the semester. The faculty member teaching the class will provide the research topic(s). Students will learn about research methodology to implement, test, and evaluate results of projects. Students will complete research reports and final assessments of themselves and their teammates in addition to completing their assigned responsibilities on the main projects.