Gabriel Diaz
Associate Professor
Chester F. Carlson Center for Imaging Science
College of Science
Gabriel Diaz
Associate Professor
Chester F. Carlson Center for Imaging Science
College of Science
Education
BFA, Skidmore College; MS, Ph.D., Rensselaer Polytechnic Institute
Bio
Dr. Diaz studies the visual guidance of action. How is it that visual information is used to guide movements of the body when performing everyday actions, like catching a ball, or driving a car? He investigates using a variety of techniques and equipment, including computational modelling, eye-tracking, virtual reality, and motion capture.
Currently Teaching
IMGS-211
Probability and Statistics for Imaging
3 Credits
This course introduces the principles of probability and statistics that are used in imaging science. The first half of the course covers probability distributions for discrete and continuous random variables, expectation, variance, and joint distributions. The second half of the course will consider point estimation, statistical intervals, hypothesis testing, inference, and linear regression.
IMGS-221
Vision & Psychophysics
3 Credits
This course presents an overview of the organization and function of the human visual system and some of the psychophysical techniques used to study visual perception.
IMGS-599
Imaging Science Independent Study
1 - 4 Credits
This course is a faculty-directed tutorial of appropriate topics that are not part of the formal curriculum. The level of study is appropriate for student in any of their years of study.
IMGS-624
Interactive Virtual Env
3 Credits
This course provides experience in the development of real-time interactive three-dimensional environments, and in the use of peripherals, including virtual reality helmets, motion tracking, and eye tracking in virtual reality. Students will develop expertise with a contemporary Game Engine, along with an understanding of the computations that facilitate 3D rendering for interactive environments. Projects will cover topics such as lighting and appearance modelling, mathematics for vertex manipulation, 3D to 2D projection, ray tracing, the integration of peripherals via software development kits, and the spatial and temporal calibration of an eye tracker embedded within a head-worn display. Students will complete homework tutorials on game/application development in a contemporary computer gaming engine. This course involves a substantial programming component, and prior programming experience is required.
IMGS-699
Imaging Science Graduate Co-op
0 Credits
This course is a cooperative education experience for graduate imaging science students.
IMGS-789
Graduate Special Topics
1 - 3 Credits
This is a graduate-level course on a topic that is not part of the formal curriculum. This course is structured as an ordinary course and has specific prerequisites, contact hours, and examination procedures.
IMGS-790
Research & Thesis
1 - 6 Credits
Masters-level research by the candidate on an appropriate topic as arranged between the candidate and the research advisor.
IMGS-799
Imaging Science Independent Study
1 - 4 Credits
This course is a faculty-directed tutorial of appropriate topics that are not part of the formal curriculum. The level of study is appropriate for student in their graduate studies.
IMGS-890
Research & Thesis
1 - 6 Credits
Doctoral-level research by the candidate on an appropriate topic as arranged between the candidate and the research advisor.
IMGS-891
Continuation of Thesis
0 Credits
Continuation of Thesis