Konstantinos Papangelis
Assistant Professor
Konstantinos Papangelis
Assistant Professor
Bio
Prof. Papangelis is an Assistant Professor at the School of Interactive Games and Media of Rochester Institute of Technology. He is the director of the Niantic x RIT Geo Games and Media Lab (https://www.rit.edu/nianticgeogameslab), team leader of the Jones Lang LaSalle New Media Research Group @ RIT, and team leader of the SAPPI-RIT Digital Innovation Research Group. Prof. Papangelis did his M.Sc, in Human-Computer Interaction at Lancaster University (UK), and his Ph.D. in Computer Science at the University of Aberdeen (UK). He is a fellow of The Royal Society of Arts (RSA; UK) and is heavily involved with the Special Interest Group on Human-Computer Interaction (SIGCHI) of the Association for Computing Machinery (ACM). His research currently focuses on locative media, extended/hybrid reality, and the metaverse. He has published his work in multiple high-level journals and conferences, such as ACM Transactions on Computer-Human Interaction (TOCHI), Interactive Mobile Wearable and Ubiquitous Technologies (IMWUT), Computer-Supported Cooperative Work and Social Computing (CSCW), and Human Factors in Computing Systems (CHI). His research has been supported by foundations, governmental funding bodies, and the industry. He serves on the editorial board of Behaviour & Information Technology Journal (Taylor & Francis; https://www.tandfonline.com/toc/tbit20/current).
Currently Teaching
In the News
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February 2, 2021
RIT researchers explore augmented reality concepts in real estate and property management
Computing researchers at RITare teaming up with Fortune 500 company JLL to explore augmented reality within the commercial real estate and property management space.
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September 2, 2020
Niantic donates $400,000 to create Niantic x RIT Geo Games and Media Research Lab
Niantic has donated $400,000 to create a new research lab at RIT that’s focused on location-based games. In the Niantic x RIT Geo Games and Media Research Lab, researchers will work to better understand how people interact with location-based games and how they can be used for good.