March 10, 2023
Students benefit from interdisciplinary work during Emerging Creatives Student Summit
Students across the country, including four from RIT, came together last weekend to explore the question ‘what do we want our future to look like?’ during the Alliance for the Arts in Research Universities (a2ru) Emerging Creatives Student Summit.
October 25, 2022
RIT ranked among top augmented and virtual reality colleges in the U.S.
Animation Career Review has named RIT one of the top augmented and virtual reality (AR/VR) colleges in the country. RIT ranked No. 8 on the 2022 list of Top 50 AR/VR Colleges in the U.S.
October 24, 2022
Telling the story of the Society for the Protection and Care of Children using virtual reality
The Society for the Protection and Care of Children (SPCC) was founded in Rochester, N.Y., in 1875, and yet there are many people in the city who are not familiar with the organization. Capturing the positive impact the SPCC has on families, and sharing the many valuable resources the organization provides, was a challenge that members of RIT’s College of Art and Design accepted.
October 20, 2022
Top 50 Augmented/Virtual Reality (AR/VR) Colleges in the U.S. – 2022 Rankings
Animation Career Review ranks RIT No. 8 among the top 50 AR/VR colleges in the United States.
October 14, 2022
RIT becomes test site for Yamaha immersive audio technology
Associate Professor Sungyoung Kim’s Applied and Innovative Research for Immersive Sound Lab at RIT is a test site to explore future capabilities of one of Yamaha’s newest technologies, the Active Field Control System.
October 5, 2022
Faculty researchers secure another workforce development grant to support growth of machinists in manufacturing
Faculty researchers received a new grant from the National Science Foundation to develop a system that improves passage of tacit knowledge from skilled machinists to those coming into the field.
July 26, 2022
Research team develops workforce training that integrates virtual reality, gamification
More than 1,000 openings in the Finger Lakes region for skilled machinists are projected in the coming years. Local academic researchers and industry partners are developing new training options to fill the expected gaps—integrating gaming and virtual reality to appeal to a younger generation of manufacturing professionals.
May 16, 2022
Michael Murdoch heads to Ghent to research visual adaptation in augmented and virtual reality
Associate professor Michael Murdoch received a prestigious Fulbright U.S. Scholar Award to develop new techniques to study visual adaptation in augmented and virtual reality.
March 2, 2022
RIT’s School of Film and Animation ranked No. 12 nationally
RIT’s School of Film and Animation is once again ranked among the top animation schools in the country by Animation Career Review, a leading online resource of information for aspiring animation and game design professionals.
December 7, 2021
Team completes international aural heritage research and sound capture
Three researchers developed a set of tools using advanced augmented and virtual reality technology to preserve and replicate acoustics of historical venues. Their work was part of an international project bringing attention to the overlooked work in preserving aural heritage.
December 6, 2021
RIT team creates virtual reality game to teach about NASA’s lunar exploration missions
NASA’s Artemis program plans to return humans to the moon by 2025. However, in a new game developed by RIT faculty and students, people can use virtual reality to return even sooner.
December 1, 2021
RIT educates tomorrow’s experts in virtual production
MAGIC Spell Studios, RIT’s world-class digital media research and production facility, is bringing the latest in virtual production (VP) technology to RIT students. VP blends filmmaking, 3D graphics, computational photography, and real-time game engine rendering to produce in-camera visual effects similar to those seen in the groundbreaking work on Disney’s The Mandalorian and Marvel’s Avenger films.