Chen L, Liang HN, Lu F, Papangelis K (2021). Collaborative Behavior, Performance and Engagement with Visual Analytics Tasks Using Mobile Devices. Human-centric Computing and Information Sciences Journal. Volume: 10. Doi:

Laato S, Kordyaka B, Islam N, Papangelis K 2021. Landlords of the Digital World: How Territoriality and Social Identity Predict Playing Intensity in Location-based Games. 54th Hawaii International Conference on System Sciences (HICSS'53). ISBN:978-0-9981331-4-0. Doi:

Paananen V, Markkanen P, Oppenlaender J, Lee LH, Akmal H, Schieck, AF, Dunham J, Papangelis K, Lalone N, van Berkel N, Goncalves J, Hosio S (2021). 2VT: Visions, Technologies, and Visions of Technologies for Understanding Human Scale Spaces. Workshop. 30st ACM Human Factors in Computing Systems conference (CHI’21). ISBN: Not Available Yet. Doi: Not Available Yet.

Papangelis K, Chamberlain A, Lalone N, Cao T (2021). Insights and Lessons Learned from the Design, Development and Deployment of Pervasive Location-based Mobile Systems “in the Wild”. In: Markus A. (eds) 9th International Conference on Design, User Experience and Usability. DUXU 2021. Lecture Notes in Computer Science, Springer, Berlin, Heidelberg. Volume: Not Available Yet. ISBN: Not Available Yet. DOI: Not Available Yet.


Papangelis K, Liang HN, Chamberlain A, Saker M, Cao T, Khan JV, Sadien I, Lykourentzou I (2020). Performing the Digital Self: Understanding Location-Based Social Networking, Territory, Space, and Identity in the City. ACM Transactions on Computer-Human Interaction (TOCHI) Journal. Paper to be presented at the 2020 ACM HumanFactors in Computing Systems conference (CHI’20). (5-Years Impact Factor: 3.63). Volume: 27. Page-number: 1-26. DOI:

Papangelis K, Saker M, Jones C, Lee J-H. Smart Cities at Play: Lived Experiences, Emerging Forms of Playfulness, and Problems of Participation (2020). Workshop. 30th ACM Human Factors in Computing Systems conference (CHI’20). ISBN: 978-1-4503-6819-3/20/04. DOI:

Papangelis K, Jones K, Saker M (2020). Smart Cities at Play: Technology and Emerging forms of playfulness. Behaviour and Information Technology Journal. Volume: 36. Page-number: 607-609. DOI:

Vinella F, Lykourentzou I, Papangelis K (2020). Motivational Principles and Personalisation Needs for Crowd-sourcing Intangible Cultural Heritage Applications. Adjunct Proceedings of the 28th Conference on User Modeling, Adaptation and Personalization (UMAP’20). Paper presented at the 11th Workshop on Personalized Access to Cultural Heritage. DOI:

Hannewijk B, Vinella F, Khan JV, Lykourentzou I, Papangelis K, Masthoff J (2020). Capturing the City’s Heritage On-the-Go: Design Requirements for Mobile Crowdsourced Cultural Heritage. Sustainability. Volume: 12(06). DOI: