Large Scale GPU Crowd Simulation
This research is a large-scale crowd simulation in real-time that uses a multilayered approach to artificial intelligence for path planning and threat detection, targeting up to 100,000 agents at a time. We plan for this model to be used for simulating general-use dynamic behaviors and for interactivity in games and real-world scenarios.
Topics
Exhibitor
Ryan Zhang
Chao Peng
Advisor(s)
Chao Peng
Organization
I am working on this project as part of MAGIC Research with Dr. Chao Peng.
Thank you to all of our sponsors!






