Elouise Oyzon Headshot

Elouise Oyzon

Associate Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Undergraduate Program Coordinator
Associate Department Chair

585-475-5910
Office Hours
by appointment
Office Location

Elouise Oyzon

Associate Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Undergraduate Program Coordinator
Associate Department Chair

Education

BFA, MFA, Rochester Institute of Technology

Bio

Professor of things graphical, maker of things edible, creator of things beautiful (and functional). Elouise comes to IGM by way of fine arts and computer animation. She holds a bachelors degree in Fine Arts, printmaking (etchings, lithography, woodcuts), and her masters degree in Fine Arts, Computer Animation. Her work has been shown in exhibitions and shows internationally. Her primary interest is to use interactive multimedia to make rich aesthetic experiences, and to explore its communication and creative potential. She slings words and paint with equal verve.

585-475-5910

Personal Links
Areas of Expertise

Currently Teaching

GCIS-210
1 - 3 Credits
The Vertically Integrated Projects (VIP) engage undergraduate students in long-term, large-scale, multidisciplinary project teams that are led by faculty. VIP courses are project-based, team-based courses directly supporting faculty research and scholarship. VIPs under this course number have a particular focus on computation and applications of computing.
GCIS-410
1 - 3 Credits
The Vertically Integrated Projects (VIP) engage undergraduate students in long-term, large-scale, multidisciplinary project teams that are led by faculty. VIP courses are project-based, team-based courses directly supporting faculty research and scholarship. VIPs under this course number have a particular focus on computation and applications of computing.
GCIS-610
1 - 3 Credits
The Vertically Integrated Projects (VIP) engage undergraduate students in long-term, large-scale, multidisciplinary project teams that are led by faculty. VIP courses are project-based, team-based courses directly supporting faculty research and scholarship. VIPs under this course number have a particular focus on computation and applications of computing.
IGME-397
0 Credits
This course may be taken in lieu of partial credit towards the cooperative education blocks to provide experience in non-traditional venues for creativity, innovation, and research. Registration is conditional on the submitted plan of activity and approval of the School of Interactive Games and Media.
IGME-497
0 Credits
This course may be taken in lieu of one of the cooperative education blocks to provide experience in non-traditional venues for creativity, innovation, and research. Registration is conditional on the submitted plan of activity and approval of the School of Interactive Games and Media.
IGME-602
3 Credits
This course presents students with core theories of game design, informed by research results from media theory, narrative methods and models, theories of ideation, and the nature of games, play and fun. Specific emphasis is placed on the examination of historical successes and failures, along with presentation of ethical and cultural issues related to the design of interactive software. Students will engage in formal critique and analysis of media designs and their formal elements.

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