Larry Kiser Headshot

Larry Kiser

Senior Lecturer

Department of Software Engineering
Golisano College of Computing and Information Sciences

585-230-4400
Office Location
Office Mailing Address
1 Lomb Memorial Drive

Larry Kiser

Senior Lecturer

Department of Software Engineering
Golisano College of Computing and Information Sciences

Education

BS, Roberts Wesleyan College; MS, Rochester Institute of Technology

Bio

I am a Lecturer in the Software Engineering department with well over 30 years of software development experience with an emphasis in real-time and embedded systems. I particularly enjoy working on projects that include science, hardware, and software.

585-230-4400

Personal Links

Currently Teaching

CMPE-665
3 Credits
This course discusses issues of performance in real-time and embedded systems. Techniques for profiling the resource usage of a system and for measuring the effect of increasing system requirements will be covered. The control of physical systems will motivate the need for performance tuning of a real-time system. Students will write programs running under a real-time operating system that can maintain control of a physical system. The course will discuss and experiment with performance trade-offs that can be made using hardware-software co-design.
EEEE-664
3 Credits
This course discusses issues of performance in real-time and embedded systems. Techniques for profiling the resource usage of a system and for measuring the effect of increasing system requirements will be covered. The control of physical systems will motivate the need for performance tuning of a real-time system. Students will write programs running under a real-time operating system that can maintain control of a physical system. The course will discuss and experiment with performance trade-offs that can be made using hardware-software co-design.
SWEN-340
3 Credits
To design and develop high quality products software engineers need to understand the physical components and systems that are an integral part of these products. This understanding is critical in the fulfillment of non-functional requirements such as performance, reliability and security. This course will provide software engineering students with hardware, computer architecture, and networking domain specific knowledge. Course programming assignments will provide practical experience developing software that interfaces with hardware components and systems. Credit cannot be granted for this course and CMPE-240.
SWEN-565
3 Credits
This course discusses issues of performance in real-time and embedded systems. Techniques for profiling the resource usage of a system and for measuring the effect of increasing system requirements will be covered. The control of physical systems will motivate the need for performance tuning of a real-time system. Students will write programs running under a real-time operating system that can maintain control of a physical system. The course will discuss and experiment with performance trade-offs that can be made using hardware-software co-design.
SWEN-444
3 Credits
This course introduces quantitative models and techniques of human-computer interface analysis, design and evaluation, which are relevant to the software engineering approach of software development. User-focused requirements engineering topics are also covered. Contemporary human computer interaction (HCI) techniques are surveyed, with a focus on when and where they are applicable in the software development process. Students will deliver usable software systems derived from an engineering approach to the application of scientific theory and modeling. Other topics may include usability evaluation design, methods of evaluation, data analysis, social and ethical impacts of usability, prototyping and tools.
SWEN-250
3 Credits
This is a project-based course to enhance individual, technical engineering knowledge and skills as preparation for upper-division team-based coursework. Topics include adapting to new languages, tools and technologies; developing and analyzing models as a prelude to implementation; software construction concepts (proper documentation, implementing to standards etc.); unit and integration testing; component-level estimation; and software engineering professionalism.
SWEN-561
3 Credits
The first course in a two-course, senior-level, capstone project experience. Students work as part of a team to develop solutions to problems posed by either internal or external customers. Problems may require considerable software development or evolution and maintenance of existing software products. Culminates with the completion and presentation of the first major increment of the project solution. Students must have co-op completed to enroll.
SWEN-562
3 Credits
This is the second course in a two-course, senior-level capstone project experience. Students submit one or more additional increments that build upon the solution submitted at the end of the first course. Students make major presentations for both customers as well as technical-oriented audiences, turn over a complete portfolio of project-related artifacts and offer an evaluation of the project and team experience.
SWEN-599
1 - 3 Credits
The student will work independently under the supervision of a faculty adviser on a topic not covered in other courses (proposal signed by a faculty member)
SWEN-799
3 - 6 Credits
This course provides the graduate student an opportunity to explore an aspect of software engineering in depth, under the direction of an adviser. The student selects a topic, conducts background research, develops the system, analyses results, and disseminates the project work. The report explains the topic/problem, the student's approach and the results. (Completion of 9 semester hours is needed for enrollment)