Nicolas LaLone Headshot

Nicolas LaLone

Assistant Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences

Office Location

Nicolas LaLone

Assistant Professor

School of Interactive Games and Media
Golisano College of Computing and Information Sciences

Bio

I began my life in academia not as a grad student but as administrative staff. I was charged with the responsibility of fostering technology use among the Sociologists in my department. I found this work challenging, but fascinating. I sought answers to the unasked, unconscious issues that I saw in the world of well-educated, well-informed social scientists from any place that I could find information. Names and terms like Object Oriented Ontology, Actor-Network Theory, the Social Construction of Technology introduced me to a number of concepts, epistemologies, and philosophies surrounding what would become known to me as, “non-human actors.” I began to read more and more and over time wanted to do more than foster technology use within the faculty of my department, I wanted to approach developers or just use of technology in general.

I enrolled at Pennsylvania State University in the Information Science and Technology program. My intent was to simply gain new perspectives about technology at an iSchool since Penn State’s Science and Technology program had been sunset years before. However, as a resident of the iSchool, I was introduced to different levels of computation and began to expand my knowledge of how the computer actually works. After removing many of the barriers of use and fostering a growing sense of how programming worked, I returned to those initial questions I had as a systems support person; namely, how to foster a world where people, places, and things all learn to work together.

Currently Teaching

IGME-382
3 Credits
This course provides a survey of underlying concepts and technologies used to represent and understand the earth, a form of new media collectively referred to as Geospatial Technologies (GTs). Students will gain hands-on experience with GTs, including Global Positioning Systems (GPSs), Geographic Information Systems (GISs), remote sensing, Virtual Globes, and geographically-oriented new media such as mapping mashups. Students also will develop basic spatial thinking, reasoning, problem solving, and literacy skills.