Yiqin Zhao
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Office Hours
Tuesday: 2-4PM Thursday: 2-4PM
Office Location
Yiqin Zhao
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
Bio
I received my Ph.D. from Worcester Polytechnic Institute (WPI) in August 2025. During my Ph.D. study, I have worked on AR environment sensing and perception systems, context-aware generative AI systems, privacy-preserving AI content generation, and infrastructure projects for AR experimentation. My current research focuses on building AI models and system support for real-world applications in dynamic contexts, with a special emphasis on enabling the seamless integration between virtual contents and the physical world. In the past, I also had the fortunate to work with many awesome industry researchers at Adobe Research, Google AR&VR, Kuaishou Y-tech Graphics AI team, and Baidu.
Currently Teaching
IGME-309
Development for Real-Time Simulations and Games II
3 Credits
This course continues the investigation into the application of data structures, algorithms, and fundamental Newtonian mechanics required for the development of video game applications, simulations, and entertainment software titles. Topics covered include quaternion representation of orientation and displacement, cubic curves and surfaces, classifiers, recursive generation of geometric structures, texture mapping, and the implementation of algorithms within game physics engines for collision detection and collision resolution of rigid bodies, and the numerical integration of the equations of motion. In addition, advanced data structures such as B+ trees and graphs will be investigated from the context of game application and entertainment software development. Programming assignments are a requirement for this course.
IGME-330
Rich Media Web Application Development I
3 Credits
This course provides students the opportunity to explore the design and development of media-rich web applications that utilize both static and procedurally manipulated media such as text, images and audio. This course examines client and server-side web development and features common to such applications. Issues explored include framework characteristics, information management, presentation, interactivity, persistence, and data binding. Programming projects are required.