Aaron Powell
Lecturer
School of Design
College of Art and Design
Currently Teaching
DDDD-101
Introduction to 3D Modeling
3 Credits
This course is an introduction to the representation of form in three-dimensional software. The course focuses on the development of verbal and visual vocabularies to explore, develop, and understand composition with digital geometry in virtual spaces. Perception and visual thinking are emphasized in the development of projects. Projects will include modeling organic and inorganic forms, composition, level of detail and the creation of space. Students will complete structured assignments to develop skills in concept generation, basic form making, and craftsmanship. Emphasis is placed on workflow, teamwork, and the technical and aesthetic aspects of each project.
DDDD-102
Introduction to 3D Visual Design
3 Credits
This course introduces the development of surface materials in three-dimensional software, building on concepts from DDDD-101. It covers additive and subtractive color principles as they relate to the interpretation of physical phenomena in a virtual world. The vocabulary expands to include the interaction of light and surface attributes including color, relief, specularity, transparency, and more. Projects focus on using color, value and texture to enhance the representation of form and space. The basics of node-based materials design and additional techniques for UV layout are introduced. Concepts are presented through lectures, discussions, demonstrations, research, assigned projects, and critiques. Additionally, students will develop skills in surface design, lighting, and rendering.
DDDD-103
Introduction to 3D Imaging
3 Credits
This course is an introduction to generating and manipulating 2D images, both still and moving, for use in the 3D software environment. Techniques for drawing perspective and orthographic views as well as idea generation and narrative storytelling using thumbnails, concept sketches and sequential images for storyboards will be covered Students learn to create vector art curves to import for model creation and material application, capture images photographically, and develop them into multi-channel textures for material workflows. Students will learn multi-image photo editing, subject extraction, and compositing techniques for both single and multi-image sequences as well as basic color correction and color grading.
DDDD-209
Project Pipelines
3 Credits
This course introduces students to the fundamentals of creating and managing efficient project pipelines for 3D design in games and visualizations. Emphasis is placed on developing design documents, organizing and managing assets, streamlining workflows, version control, and collaborating in team-based projects. Through hands-on projects, students will learn to ensure pipeline efficiency, consistency, and scalability in professional settings.
DDDD-517
Experimental Workshop
3 Credits
The course focuses on implementing, advanced, newly developing ideas in three-dimensional computer graphics. The specific topic varies and is determined by the instructor. A specific course outline is provided each time the course is taught. Potential topics include the creation of interactive installations, game asset design, digital performances, cyber fashion, network art, locative media, scientific visualization, information visualization, event design, projection design, or any new area in digital design. This course has a subtopic and may be repeated with different subtopics; subtopics cannot be repeated.
DDDD-599
3D Digital Design Independent Study
1 - 6 Credits
3D Digital Design Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty advisor will propose a course of study. 3D Digital Design independent study students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll.
IDDE-799
Industrial Design Independent Study
1 - 6 Credits
Industrial Design Independent Study provides students the means to study in a specialized area with an individual faculty member. With the assistance of their faculty advisers, students will propose a course of study. Students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll. **NOTE: Student must have a minimum 3.0 GPA **
In the News
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September 24, 2025
New School of Film and Animation director, faculty roles for 2025-26
Ricky Figueora taking over as the new director of RIT's School of Film and Animation headlines exciting promotions and additions to the College of Art and Design faculty.
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August 30, 2023
New School of Design director, faculty hires ready for 2023-24 academic year
The College of Art and Design welcomes new hires to its faculty roster while longtime faculty Alex Lobos assumes a role as director of the School of Design.