John Dyer Headshot

John Dyer

Visiting Lecturer

School of Design
College of Art and Design

585-503-4270
Office Location

John Dyer

Visiting Lecturer

School of Design
College of Art and Design

Education

Certificate in Graphic Design, Graphic Careers Inc.; BS in Graphic Design, Art Institute of Pittsburgh; MFA in Visual Communication Design, Rochester Institute of Technology

Bio

John has worked as a Designer and Photographer for over 30 years, his history includes working at the first computer graphics firm in Western New York before joining Eastman Kodak Company for 25 years. John's work has been in the fields of traditional graphic design, video and motion design as well as web & UI design.

585-503-4270

Currently Teaching

GRDE-107
3 Credits
This course will introduce the concepts, principles and techniques of motion design and animation. Topics covered are planning and organization methods in the form of storyboards, animatics, kinetics, animation principles, sequencing, composition, visual variables, and forms of narrative storytelling. Focus is on the integration of time and media, such as illustration, photography, video, audio, animation and type, to communicate a moving message. This course will emphasize design from a problem-solving point of view and explores the production-timeline.
GRDE-207
3 Credits
This course provides an introduction to interactivity through the study of basic principles and methodologies involved in designing digital interfaces. Students will engage in projects where they will investigate, conceptualize and propose innovative interactive solutions to problems through a human-centered design approach. Students will create navigable interfaces and systems that allow audiences to achieve meaningful goals through compelling content, connecting people to people and people to information and environments. The course will also provide an introduction to building websites and developing interactive components using industry standard coding languages and software.
GRDE-302
3 Credits
This course encompasses and expands on previous interactive design, development, and graphic design experience. In this class, the application of user-centered design methodologies will be emphasized in the planning and implementing of interactive, instructional projects across multiple devices and platforms. Thorough exploration of the user experience will explored, and the resulting informed decisions on designing effective user interfaces. Students will engage in projects that incorporate contemporary social-cultural issues and will directly handle real content to define the underlying information architecture and structure of their interactive solutions. Design patterns, current, and future trends related to UI design will be discussed and applied according to industry’s best practices.

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