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Game Design and Development Minor

Kathleen M. Schreier, Minor Adviser
(585) 475-6756, kmsrla@rit.edu

The game design and development minor is intended for students majoring in information technology, computer science, software engineering, new media interactive development, computer engineering, or other computing majors. This minor is closed to students majoring in game design and development.

Course
Required Courses
IGME-202 Interactive Media Development
IGME-220 Game Design and Development I
IGME-320 Game Design and Development II
IGME-209 Data Structures and Algorithms for Games and Simulation I
IGME-309 Data Structures and Algorithms for Games and Simulation II

[arrow] Click to view minor requirements in the Quarter Calendar

Quarter Curriculum - For Reference Only

Effective fall 2013, RIT will convert its academic calendar from quarters to semesters. The following content has been made available as reference only. Currently matriculated students who began their academic programs in quarters should consult their academic adviser for guidance and course selection.

The game design and development minor is intended for students in information technology, computer science, software engineering, new media interactive development, computer engineering, or other computing majors. The minor, which consists of five courses selected from the core programming and the game design sequences of the BS program in game design and development, requires a set of prerequisites in programming, Web and multimedia development, physics, and discrete mathematics. Students should meet with their academic adviser to discuss how the courses in the minor (and any prerequisites) fit into their major.

Required Courses:
4080-330 Interactive Digital Media
4080-380 Fundamentals of Game Design and Development I
4080-381 Fundamentals of Game Design and Development II
4080-387 Data Structures and Algorithms for Game Design and Development I
4080-487 Data Structures and Algorithms for Game Design and Development II