School of Interactive Games and Media


The School of Interactive Games and Media (IGM) comprises faculty from a variety of academic backgrounds with a shared interest in computing as it relates to interactive media, games, simulations, VR/AR, experimental interfaces, and media-centric systems of all varieties. IGM provides an educational environment that supports and encourages creative and collaborative academic inquiry by both faculty and students. IGM’s programs, coursework, research, and development efforts provide students with the knowledge and skills to pursue meaningful and rewarding careers in media-centric, interactive software development, while simultaneously advancing the field and helping to provide a well-rounded educational experience.

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State-of-the-art facilities and technology

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Community of engaged students and faculty

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Renowned co-op program


High job placement rate in computing fields

Top 10

One of the best game design and development programs in the nation, according to Princeton Review


Job placement rate since 1998


Won by our national championship-winning Dota 2 Esports team

Latest News

  • July 11, 2019

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    Prof at Play

    Dartmouth's alumni magazine highlights Owen Gottlieb, assistant professor in the School of Interactive Games and Media.

  • May 29, 2019

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    RIT experts shine at Rochester’s Light and Sound Interactive Conference June 25-27

    RIT experts will help Rochester push the edge of light- and sound-based technologies at the Light and Sound Interactive conference. The event aims to spur economic growth, as leading technologists and innovators come to Rochester for collaboration on the future of light-and-sound based technologies, applications and emerging industries.

Undergraduate Programs

The game design and development major empowers students to explore the entertainment technology landscape and related areas, while still pursuing a broad-based university education. The degree is intended specifically for students who aspire to hold careers within the professional games industry or a related field, such as simulation, edutainment, or visualization.

Aspire to a career within the professional games industry or a related field such as simulation, edutainment, or visualization.

Learn More about Game Design and Development BS 

New media are ever-changing forms of digital communication that engage, immerse, and (often) entertain users, from social networks to wearable computing and more.

Learn More about New Media Interactive Development BS 

Graduate Programs

The Master of Science degree in game design and development covers the breadth of the game development field through course work in topics such as computer graphics, game engines, interactive narrative, and game design. The degree is specifically for students who aspire to careers within the professional gaming industry or a related field such as simulation, edutainment, or visualization.

Explore the simulation, edutainment, or visualization landscape as you enhance your game design and development skills to create truly innovative games.

Learn More about Game Design and Development MS 

Minors and Immersions

Free and open source software is released with licenses that allow it to be redistributed freely for others to use, copy, and/or modify within certain restrictions and conditions. Free culture refers to writing, art, music, and other creative materials released with rights for reuse and/or redistribution that are more flexible than those of the traditional marketplace. Both are often created and/or distributed by collaborative teams with members around the world. The minor in free and open source software and free culture is intended for students who want to develop a deep understanding of the processes, practices, technologies, financial, legal, and societal impacts of these movements. The minor includes a set of computing and liberal arts courses that explore these aspects through research, analysis, and participation in these communities via the creation of digital cultural artifacts and team-driven software projects. Students complete three required courses, one constrained elective course, and one elective course.

Learn More about Free and Open Source Software and Free Culture Minor 

The game design and development minor is intended for students studying in a technical field who want to combine their knowledge and skill in software development with the media-centric approach to application design that is exemplified in the professional games and simulation industries. The minor defines a series of courses that build upon students’ existing knowledge in computing, physics, and mathematics to explore the design principles of games and interactive worlds through the creation of prototypes and software projects.

Learn More about Game Design and Development Minor 

The game design minor is intended for students outside of technical computing majors who wants to explore the process and principles of game design and the associated theories of interactive media. The minor provides an introductory experience to media-centric software development that enables students to prototype and test their designs.

Learn More about Game Design Minor 

Student Resources

Here you will find additional resources for the School of Interactive Games and Media, such as advising, student gallery, lab resources, etc.
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The faculty and staff in IGM are looking forward to working with you during your college career.
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