Step into the future of interactive media at EDGE 2024, the Experiential Development & Games Expo, proudly presented by the School of Interactive Games and Media (IGM). Formerly known as the RIT Student Game Showcase, EDGE is a full-day celebration that brings together students, faculty, alumni, and industry professionals to honor the outstanding achievements of RIT's student-led creative development teams.
RIT students showcase their diverse interactive media experiences, spanning video games, computational art installations, analog games, VR/AR/XR, prototypes, emerging media technology, web applications, and more. These submissions undergo review by panels of academic and industry experts across categories like Technical Excellence, Aesthetics, Game Feel, Game Impact, Experimental, VR/AR/XR, and In Real Life. Standout entries from qualifying categories compete for the prestigious Best in Show award.
Nominations will be judged based on the level of technical achievement/advancement displayed in the development of the project. Unique or well-implemented systems/subsystems, novel code implementations, and effective code optimization will all be considered for this category.
Aesthetics will be judged based on how visuals, sound, narrative, and virtual/physical spaces come together to evoke the desired emotional responses in the player/viewer when they interact with the project.
Game feel will be judged based upon the degree and quality of player immersion. Areas contributing to game feel are level design, feedback, animation, audio, and physics used to convey player agency. Judges will evaluate how the above areas collectively heighten the player's sense of presence and agency within the virtual world.
Game Impact honors games that wield their interactive power to address meaningful social, cultural, or environmental issues. Games will be judged based on the game's potential to provoke thought, raise awareness, and inspire individual or community change.
Experimental recognizes risk-takers, pioneers, and visionaries who challenge the status quo, enriching their medium. Projects in this category will be judged based on innovation, creativity, impact on the field, uniqueness, and relevance to contemporary discourse around technological advancement.
The VR/AR/XR category celebrates excellence in the realm of immersive reality experiences, Virtual Reality (VR), Extended Reality (XR), and Augmented Reality (AR). Projects will be judged on immersive qualities, technical prowess, and how the use of immersive technology heightened the overall player experience.
Best in Show
Best in Show will be judged based on the overall quality, impressiveness and enjoyability of the Entered Projects.
In Real Life - Expo Floor
The In Real Life category will judge the projects that transcend the digital screen, providing an immersive and captivating experience that unfolds in real-time, within a physical space. Projects will be judged by Immersive Engagement, Innovation in Interface Design, Audience Impact, and Accessibility and Inclusivity
*Not included in Best in Show
*Judging in-person on 4/13/24
EDGE is open to any RIT student-led creative development team. All interactive experiences are welcome- including analog or digital games, computational art installations, unfinished projects/prototypes, XR experiences, new media projects, etc. Teams can be of any size, however they must include at least one active RIT student through at least Spring 2024 to submit.
To be eligible to enter:
At least 1 team member must be an active RIT student through at least Spring 2024
Someone must be available to show your work live, in-person, 11-6pm on 4/13/2024
The work must be far enough along to allow guests to interact with it (Simple prototypes are fine, but these need to be more than pitches & technical demos)
Whether submitting to awards or expo-only, each team or individual will submit entries via the Submission Form from now until 11:59pm on March 8th, 2024.
Space permitting, all submissions will be accepted to demo their work on the expo floor in MAGIC on Saturday, April 13th beginning at 11am. If there are a large number of applicants, priority will be given to projects with clear objectives & organized submission materials. The goal is to showcase the breadth of creativity and skill of RIT students with the chance to get feedback from a broad and diverse audience.
On the submission form, teams will elect to be considered for awards in categories they feel best highlight their project. All submissions will be entered to demo their work on the expo floor. Teams that would like to be considered for in-person judging should opt-in to the IRL category which will be judged on the expo floor. Award winners will be announced at 5pm on 4/13/2024.
Before submitting your entry:
Identify who will be the primary point of contact for the team for communications with the judges (this does not necessarily have to be the official team leader).
Review the Restrictions above to ensure your team meets our requirements.
Review the Award Category descriptions above and decide which you would like to be considered for (not applicable for expo-only teams).