Interactive Games and Media Research

Research Areas

Free Culture, Free and Open-Source Software
Mapping, Geographical Visualization

 

Location-Based Games & Social Networks, Proximity Technology, Crowdsourcing & Computer Supported Cooperation

 

David Schwartz headshot
Director of the School of Interactive Games and Media
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5521
Location-based Games, Disaster Management

 

Brian Tomaszewski headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-2859
Geographic Visualization, Spatial Thinking, Disaster Management, Refugee Affairs, Mapping
Chao Peng headshot
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-7385
Multi-GPU acceleration, Massive Model Rendering, Parallel Level-of-Detail, Crowd Rendering

 

David Schwartz headshot
Director of the School of Interactive Games and Media
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5521
Physically-Based Animation, Computer Graphics Education, Cybersecurity Visualization
Owen Gottlieb headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5364
Instructional Design and Society
Artificial Intelligence in the Arts, Multi-species Interaction in the Arts, Environmental/ Ecological Art, Phenomenology, Cybernetics, Philosophical & Critical Analysis
Owen Gottlieb headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5364
Interactive Media and Wellness
Owen Gottlieb headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5364
Interactive Narrative
Owen Gottlieb headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5364
Games for Learning and Social Impact, Games for Change, Games, Religion and Culture, Serious Game

 

Chao Peng headshot
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-7385
Serious Game Development

 

Ian Schreiber headshot
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-4174
Experimental Gameplay, Serious Games, Game Balance

 

David Schwartz headshot
Director of the School of Interactive Games and Media
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5521
Game-Based Learning, Cybersecurity Gamification

 

Brian Tomaszewski headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-2859
Serious Games
Augmented Reality, Virtual Reality

 

Owen Gottlieb headshot
Associate Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-5364
Mobile Augmented Reality Games

 

Reality–Virtuality Continuum, Computer-Mediated Reality, Expanded Reality, Simulated Reality, Trans Reality Gaming

 

Chao Peng headshot
Assistant Professor
School of Interactive Games and Media
Golisano College of Computing and Information Sciences
585-475-7385
Immersive Technology, Multimodal Interaction

Open Research Positions

The Niantic X RIT Geo Games and Media Research Lab is recruiting two Ph.D. students to work on the following two topics around geo games:

  • People-place relationships, civic engagement
  • Accessibility and inclusion

The successful candidates must hold a BSc or MSc in a related field (E.g. Human-Computer Interaction, Computer Science, Information Science, etc.), and show a great interest in performing high-quality research. They must demonstrate experience in software development. Creativity, communication skills, independence, team working, and being comfortable engaging with users of geo games are valuable advantages. Academic publications as well as a track record of prior participation in research projects is desired (but not required). A good level of technical and scientific English is required.

The positions are full-time and fully funded. Aside from receiving a full tuition waiver and a 12-month stipend, the successful candidates will also receive a budget to support the projects' costs and dedicated research space.

The positions are based in Rochester, NY in the School of Interactive Games and Media which is housed in the Golisano College of Computing and Information Sciences of Rochester Institute of Technology.

More information about these positions and the lab can be found on the Niantic x RIT Geo Games and Media Research Lab website.

Please contact Prof. Konstantinos Papangelis (kxpigm@rit.edu) to express your interest. Please include the following in your email:

  • A CV, including a list of publications (if any) and the names of two referees.
  • Transcript of grades (unofficial is fine at this stage).