Gary Jacobs Headshot

Gary Jacobs

Assistant Professor

School of Design
College of Art and Design

585-475-2668
Office Mailing Address
1 Lomb Memorial Drive Rochester, NY 14623

Gary Jacobs

Assistant Professor

School of Design
College of Art and Design

Education

BFA, University of Northern Colorado; MFA, Pennsylvania State University

Bio

Gary D. Jacobs has over twenty years of digital design and illustration experience.

His clients and projects include theme park attractions, public architectural spaces and environmental graphics. He enjoys working with clients to create evocative visual solutions that engage and involve the viewer in interactive experiences.

585-475-2668

Areas of Expertise

Select Scholarship

Shows/Exhibits/Installations
Jacobs, Gary D. Airport Canopy. 2 Nov. 2018. Rochester International Airport, Rochester. Installation.

Currently Teaching

DDDD-522
3 Credits
This course covers modeling techniques useful in developing environments, both interior and exterior. The content of the course covers proportions appropriate to a variety of environments, lighting for spaces, surface design to replicate real world materials, and building to an appropriate level of detail for the circumstance.
DDDD-201
3 Credits
This course provides extensive coverage of methods for modeling where evaluation of the appropriate modeling method to use in various situations is key. The emphasis in the course is on problem solving. Modeling challenges of various types are incorporated into the projects. With these techniques students create complex models of organic and inorganic forms using many techniques.
DDDD-599
1 - 6 Credits
3D Digital Design Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty advisor will propose a course of study. 3D Digital Design independent study students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll.
DDDD-103
3 Credits
This course provides experience in generating images, both still and moving, for use with the three-dimensional software environment. Students learn techniques for drawing perspective and orthographic views as well as cabinet drawings, oblique drawings, and other techniques. Students learn to create curves to import for model creation, to capture images photographically to use as textures, to create wrapping textures, to compile multiple frames into a movie, to merge segments together into a single movie, to record and incorporate audio elements, and to export results to the web and other media. Students learn to use a green screen to add live elements to their work.

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