Kevin Bauer Headshot

Kevin Bauer

Lecturer
School of Film and Animation
College of Art and Design

585-475-5303
Office Location

Kevin Bauer

Lecturer
School of Film and Animation
College of Art and Design

Education

BFA, State University College at Oneonta; MFA, Rochester Institute of Technology

Bio

I started teaching in the School of Film and Animation at The Rochester Institute of Technology in 2016 as an adjunct. Since then, I have moved into a Lecturer role and work with both undergrad and graduate students in all areas of animation production.

Currently Teaching

SOFA-790
4 Credits
This is the first of two courses designed to advance a student towards completion of their thesis. Students will work independently on their approved plan of work for their thesis while meeting on a regular basis with their committee chair. They are required to meet at least twice with their full committee during the semester.
SOFA-406
4 Credits
Students work independently with their advisor towards completion of their capstone experience for their BFA degree. Students have a predetermined timeline and must complete all deadlines to pass this course.
SOFA-228
3 Credits
This course concentrates on the structures of temporal organization for the screen in all animated productions. Particular attention is paid to the structures of scriptwriting and the layout of movements and visual composition via editing into storyboards. Various individual written script projects will be required of the student, leading to a final production script for an animated film that will be storyboarded and formatted.
SOFA-226
3 Credits
This course will focus on three-dimensional character modeling. Students will learn about anatomy and creating economical topology for deformation in animation and be introduced to industry-standard digital sculpting techniques.
SOFA-628
3 Credits
This course will provide an in-depth examination of structural elements of both the written and visual aspects of the animated film and the pre-production process. Particular attention will be given to: the application of materials, short film format, and layout of movements, visual composition, and storyboarding. Along with visualization and writing exercises, students will conceive a story idea, develop it in to formatted animation storyboards and create an animatic.
SOFA-541
3 Credits
This course will explore the beginnings, the evolution, the creative and practical history of the animated film, including prehistory of animation, early film and animation history, major trends, artists, animation studios, theoretical distinctions and international identities in animation. Issues of animation aesthetics will also be elucidated through discussions, readings and reviews of exemplary films to emphasize the unique characteristics of the animated art form and how those characteristics are used as a means of interpretation and expression. Both orthodox and unorthodox animation will be highlighted. Films will be screened at every lecture.
SOFA-407
4 Credits
Students work independently with their advisor towards completion of their capstone experience for their BFA degree. Students have a predetermined timeline and must complete all deadlines of that timeline to pass this thesis course including completion and public screening of finished work or final presentation of craft experience.
SOFA-890
4 Credits
This is the second of two courses designed to advance a student towards completion of their thesis. Students will work independently on their approved plan of work for their thesis while meeting on a regular basis with their committee chair. They are required to meet at least twice with their full committee during the semester as well as present a final screening of their thesis.
SOFA-217
4 Credits
This course will provide the first practical experience of building a complete animated film from conception to finish. Students use previously learned techniques and apply them in the greater context of an animation production pipeline. Weekly workshops are aimed towards helping students plan, develop, and execute their work with regular milestones and deadlines. At the end of the term, students will have learned about time-management and meeting deadlines, and will present their completed films to the RIT community.
SOFA-581
3 Credits
This course is an introduction to the creation of three-dimensional generated visual effects designed to enhance film and animation productions. This includes everything from generated particle animation to dynamic simulations of fluid, hair, and cloth. Students will work across multiple applications and learn to successfully integrate various elements into cohesive scenes.
SOFA-225
3 Credits
In this course students will examine facial expressions and learn how to create emotion in the face. Advanced rigging techniques, especially pertaining to the faces, will be presented. Students will be presented with techniques to dissect sentences and reconstruct them in to useable connected speech for animated characters. Students will produce a series of short three-dimensional computer animations using a pre-rigged character.
SOFA-799
1 - 4 Credits
Film and Animation Graduate Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty adviser, should propose a course of study or project with clearly defined deliverables. Students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll. Student must have a minimum of a 3.0 GPA to apply.
SOFA-599
1 - 6 Credits
SOFA Independent Study will provide students with the ability to study in a specialized area with an individual faculty member. Students, with the assistance of a faculty adviser, should propose a course of study or project with clearly defined deliverables. Students must obtain permission of an instructor and complete the Independent Study Permission Form to enroll. Student must have a minimum of a 3.0 GPA to apply.
SOFA-518
3 Credits
This course will focus on the role of the small animation business owner, the studio employee, and the individual freelance animator in developing a small business. The elements of discussion will teach students how to approach animation work in the industry from a small business perspective. This course will discuss the creation of sample reels, websites, self-promotion, contracts, pitching, fund-raising, research and interview techniques all related to the individual in animation. Ethics and individual responsibilities will also be discussed. Professionals working in the animation industry will often be guests for the class.
SOFA-615
3 Credits
This course will provide a fundamental understanding of computer-generated three-dimensional imagery and world-building. Using top industry-standard software Autodesk Maya, students will explore the technology and processes of professional world-creation and animation. Students will experience the creation of completed digital animations and display skills in 3D modeling, animation, lighting and rendering.

Featured Work