Aid museums, archives, libraries, and other cultural institutions in implementing technology to manage, curate, digitize, conserve, and exhibit their collections, and make them available in interactive, engaging ways.
All students become familiar with: the history and theory of exhibitions and with the process of designing an exhibition; technologies involved in museum work, including databases, website design, and social media; specific areas of museum practice; experience in fundraising and development, and have written a grant; and the understanding of the public role of the museum and its mission as an educational force in the community.
Program facilities equipment
Students have access to collections owned by the university and galleries/exhibition spaces on campus.
Select program hiring partners
Eastman Kodak Company, Genesee Country Village & Museum, George Eastman Museum, New York Public Library, Rochester Institute of Technology, Smithsonian Institution
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